Battlefield 1 and Mass Effect: Andromeda run at checkerboard 1800p instead of native 1800p on the PS4 Pro and the devs explain the reason.
The tour is coming to the states as new dates have been revealed.
Marathon was slated to launch on Sept. 23, 2025 across Xbox, PC, and PlayStation, but Bungie will share the new release date in the fall.
Yeah, you can delay it as much as you want but you ain’t gonna wash that stink off.
Delaying the inevitable. Bungie hoping the negative publicity will blow over. 🙄
If they were absolutely certain about the quality of Marathon, then they had not delayed it just now.
So they've basically just confirmed what everyone, well, a lot of people saw: Marathon is not ready yet, still no soul to be seen.
Razer has revealed their new V3 Line for the Kishi mobile platform.
I'm not sure if this article is poorly worded or I'm just confused. Do they mean that the games are running at lower resolutions (e.g. 1440p) and are being checkerboarded to 1800p, which then either the pro or user's TV upscales to 4k? How bizarre, I always thought 1800p checkerboarding meant they run a game natively at 1800p, then use the checkerboarding feature to create more color pixels or whatever cernimonology is used (I understand nothing.) to give a convincing pseudo-native 4k image.
Man, there needs to be a clear definition on the phrase "1800p checkerboard" if this is the case. Either way, the comparison shots between PS4 and PS4 Pro are impressive!
1800 checkboard. Thankfully dice mentions what "resolution" the game "runs" at here even though it uses checkboarding. Apparently the effects they use are so demanding that 4K and 1800p is just too much for the ps4 pro.
I was gonna say "Horizon zero dawn did checkboard 4k with ease" but then again theres tons of effects and gun fire going on in Mass effect battles.
Mass effect is a cpu bound game after all.