Josh Griffiths writes: "It's been seven months since We Happy Few hit early access. It was deemed a failure, a game releasing far too early. How has it come along since then?"
Rebellion's Atomfall is finally out! But what happens if you can't get your hands on it yet? Luckily, here are the top 8 games like Atomfall.
Kinda reminds me of miasmata also with how the navigation works. Not to miasmata's extent but definitely in the same vein
Last Word on Gaming takes a look at ten games who treat mental health issues as respectfully and seriously as they ought to be in real life.
Xbox Game Pass Quests recently reset for the month of June. So if you try to collect as many Microsoft Rewards points as possible, there’s a new set available now.
Haven't played it since the Early Access release, might be time to check it out again.
I'm going to wait until it's officially released before I even spend any time playing it
it's sad to hear the Early Access has gotten negative response because it may cause me to not even purchase the final product if a lot of it is just design issues.
I was really looking forward to this because MS touted it as a big time game and it looked so much like Bioshock in its artstyle.
After you play the first sequence of the early access (which was shown initially as the trailer) it becomes a pile of junk. The gameplay and overall quality of the game made it look like it was in a pre-pre-alpha phase.
Feels like 7 years.
"Here's our game today that you can play in a state that makes it hilariously unlikable! See you in 2+ years when it's finally finished and you're all burnt out on playing the garbage as it limps along to completion!"
Early Access needs to get lost already. For every time it works mildly well, there are 1,000 others that are just hilarious monstrosities that turn in to nothing.
If you need early access, and your customer base to guide you through "how to make the game good"? Maybe you should consider a change of careers. You're not a good game designer.