From Ubisoft themselfs:
"The official PC specs have been announced for Brothers in Arms Hells Highway! Check it out below:
Supported OS: Windows® XP SP3/Windows Vista® SP1 (only)
Processor: 2.6 GHz dual-core (3 GHz for Intel Pentium D 925)
RAM: 1 GB (2 GB Recommended)
Video Card: 128 MB DirectX® 9.0câ€"compliant, Shader 3.0â€"enabled (see supported list*)
Sound Card: DirectX® 9.0â€" or 10.0â€"compliant
DirectX Version: DirectX® 9.0 or 10.0 (on disc)
DVD-ROM: 4x dual-layer drive
Hard Drive Space: 8 GB
Multiplay: Broadband internet connection with 384 Kbps upstream
Peripherals Supported: Keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)
*Supported Video Cards at Time of Release:
ATI® RADEON® X1600/1650â€"1950/HD
2000/3000 series
NVIDIA GeForce® 6800/7/8/9 series"
The Brothers In Arms series is one of the most fondly beloved World War 2 shooters ever made, but will it ever make a comeback?
Brothers in Amrs and Earned in Blood were brilliant. The amount of passion that went into them by Gearbox, who was then a young company, was incredible. The franchise just died after that which is sad. Hell's Highway just wasn't made with the same passion. And let's not talk about the cancelled BiA4, that looked so wrong on so many levels.
Some Easter eggs and secrets aren’t actually that hard to find. Sometimes they are even connected to achievements or trophies in-game, making them very easy to locate. But some secrets are much harder to find and honestly make me wonder how anyone ever finds these things.
PC Aficionado: "We're all excited for Call of Duty: WWII, but it's still awhile away from releasing. We pick out five alternative WWII games to play in the meantime."
I hate how developers do this "Xbox 360 Controller" stuff. The difference between a PC and Xbox 360 is the controls; take away the KB/M and you basically have an Xbox 360. I know the KB/M is still there, but I hate how PCs are basically being assimilated into the 360 crowd, which is disappointing. Just look at the failed attempt, known as "Games For Windows." I'm all for optional features, but if I wanted to play BiA:HH on a console, I'll be sure to do that. For all we know, the PC controls could be rushed or half-ass'ed just for the sake of its integrity as a PC game. Even though PC controls are pretty dynamic, the developer still have to put thought into the controls to make it flow smoothly otherwise you have a mess.