GamingLives mourns the decline of socialising in online games and explores why.
" If an individual wants to include a social side to their gaming, they must now do so in dedicated communities, gaming clans and guilds, or by restricting themselves to their own friendship groups. No longer can it be found in our everyday experiences of the games we play online."
TGC writes: There are those that like to argue whether you are a Fifa gamer or a Pro Evolution Soccer gamer. I’m going to take it one step further and say your either a football gamer or a non football gamer. The fact of the matter is a new game comes out every year with possibly the slightest difference from the previous game and they release it onto the shelves in quantities thinking that they’ve made something new and improved. I really think they should hold a prize for anyone who can spot the difference between FIFA 09 and FIFA10 because I’m really struggling.
There's no doubting that Gamerscore has been a phenomenal success for this generation of consoles. Microsoft's scoring system has proven to be an addictive mechanism that has incentivised gamers to keep playing even when a game is completed. So much was its success, that Sony even got into the act with the belated introduction of Trophies.
But if there's one thing we hate more than anything else, it's those odd-numbered achievements that mess up your score. Here's our pick of five of the offenders