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300°

Why KOTOR 2 Dev's Xbox One Launch Game Was Canceled

IGN:

Obsidian Entertainment was developing a role-playing game called Stormlands for the launch of Xbox One that was ultimately canceled, and studio CEO Fergus Urquhart has come forward to reveal why Microsoft scrapped the project.

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Community3056d ago
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Herbalistic3057d ago
Herbalistic3057d ago (Edited 3057d ago )

I'm not even surprised being as the suits within Microsoft expect everything to have Halo levels of success. Obsidian could have created an rpg gem for Xbox but Microsoft listened to the bean counters like always.

3056d ago Replies(3)
XanderZane3056d ago (Edited 3056d ago )

Well I can understand why. Look who was in charge? https://en.wikipedia.org/wi...

He obviously wasn't an advocate for the game and didn't hire anyone to be. Once the game started getting expensive to develop, they just pulled the plug. It's still to do that when the game is almost complete.

@Shin-Zantetsuken
Shooters and racers seem to sell better then RPG's, but it realy depends on the game. SW:KotoR sold very well on XBox. Lost Odyssey also sold well in Japan & U.S. RPG's seem more risky to Microsoft it seems.

Trez12343056d ago

Yeah it's a bit of a myth to say xbox is a shooter only brand because I didn't buy a 360 for halo or gears. Hell, gears wasnt even out when I got my 360. games like the first fable and ninja garden from xbox classics, kameo, blue dragon, lost odyssey, blue dragon, both ubisoft's naruto games etc..

They have changed from those times maybe their focus went on those big franchises but I certainly don't remember the 360, especially the first 3-4 years as being a shooter aND racer only console.

Unspoken3056d ago

A JRPG would have been a risk on XB1. The latest Fable wasn't Fable anymore, so I can understand why both if those games had to be shelved.

Bigpappy3056d ago

Not really. They supported Fable for a good run and that didn't sell Halo numbers, neither did Forza.

Obsidian is overrated. All the recent games they did well with, were all co-productions. They are yet the make a block buster of their own. I will like to see them succeed, but don't make them out to be some superstar studio when they clearly are not.

YAO-BLING3056d ago

it was canned for trying new things, wasn't a bro shooter

AngelicIceDiamond3056d ago

Considering MS launch line up didn't include a single shooter.

Yohshida3056d ago Show
G20WLY3056d ago

^I don't know, VideoGameLab, you have to keep the faith, I'm sure he will one day...eventually. Maybe.

XXanderXX3056d ago

So it was cancelled due to not having someone at MS cheering it on and pushing on your behalf . Could it be that no one took such action cause they were not impressed with what they saw .

aconnellan3056d ago

Nah, just remember - every single cancelled game was cancelled for no reason, and would have become an immediate gem upon release

/s

BlackTar1873056d ago

well we have no way of knowing if it would have become a gem or not cause they get cancelled.

Of course some or all could have sucked but you can't say one way or the other as a consumer.

Automatic793056d ago (Edited 3056d ago )

The project was canned because obsidian didn't have a champion to push the game.

Would have been great to see Xbox One have an action RPG along the lines of Mass Effect at launch.

BlackTar1873056d ago

i like obsidian but the games are a mess sometimes(Most of the time)

They still made the best Fallout imo

SuicidalTendencies3056d ago

No they didn't. Go play Fallout 2.

kevnb3056d ago

That's a weird way to title the article, kotor 2 isn't really a recent game of obsidian or their defining moment.

SuicidalTendencies3056d ago

You're being nice. It was a stupid way to title the article. Could have just put Obsidian.

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50°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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Jingsing5d ago

How about an official level editor for Boltgun?

jznrpg2d ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

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1nsomniac5d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.