Torment: Tides of Numenera is a highly anticipated RPG, however it appears that inXile has removed some content from it; content that was promised via the game’s Kickstarter stretch goals.
Neil writes: "As a service it's grown from month to month, so much so that right now, Xbox Game Pass is a near essential subscription for any Xbox gamer to consider. But to keep things fresh and interesting, the scheme will only really work should new games get added and removed from the service, and as June powers on, 4 new games have been confirmed for arrival in Xbox Game Pass, along with 6 being removed."
Rare Replay is an amazing package of games and achievements, bought it day one, but for those that will be playing for the first time with XGP, congrats and enjoy.
InXile Entertainment has announced that Torment: Tides of Numenera is free to play this weekend on Steam and that’s the third major “free-to-play” offer that PC gamers can get their hands on. Pretty cool right?
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Lol all the people in the comments whining about consoles causing the cuts. Not only did they give very good reasons for why they cut the content, have you losers ever played an inExile game? You could run them on a tablet. They're not intensive at all. Nothing needs to be cut to "fit" on a console. But I guess critical thinking is too much to hope for from a group of people who take pride in being close minded and elitist.
Still really excited for this game, the setting looks extremely unique
So hilarious going into the article and reading these "PCMR" elitists when if they truly knew how little it takes to add a crafting system and 3 more companions on a technical side. The minimum pc requirements for this game are hardly anything better than a potato to begin with.
It's understandable why there' only 6 companions. Adding 3 more can cause a huge change throughout the game, and if it's done poorly it'll show poorly.
it's also understandable why there's no crafting system. It was an idea implemented just for the stretch goals side of things. The original didn't have it. It probably really felt loose and separate, and above all, it more than likely unbalanced the game mechanics.
They should put their time into making a better game and of course take out what hurts it. Even if it they said it was to have it. If it doesn't fit easily and won't make it all fun, then cut it. It's that simple.