Hideo Kojima wants his scantily-clad characters to have a deep backstory explaining why. But does shoe-horning a narrative rectify over-sexualization?
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Embracer CEO demonstrates a masterclass in mental gymnastics in latest interview.
"I'm sure I deserve a lot of criticism, but I don't think my team or companies deserve all the criticism. I could take a lot of that blame myself. But ultimately I need to believe in the mission," he said.
OK give us Kingdoms of Amalur 2 with AAA budget and we will accept your excuse
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
Kojima's explanation of Quiet's dress is laughable at best.
The Quiet explanation did seem odd when I played it, but I guess in the MGS universe, its absurdity fits.
Look developers can make characters however they want. Dont think this only affects female characters, people just make a bigger deal. Playing Yakuza 0, you really think all japanese overlord who are what in there 50's have chizzled bodies of a 20 something year old? No, but they dont need to explain it to me either why.
I feel Kojima is trying to hard to make some sort of justification, because i remember him saying pre launch how we would all feel ashamed specially people seeing quiet the way they are. The reasoning is laughable, but at the end of the day it really doesnt bother me cause i dont see it as such anyway, just another character with a design that they picked. Like i said, female characters are more focused upon when it comes to stuff like this, but there are just as many men characters fitting the same boat.
In my honest opinion they dont need a back story to be the way they are. I dont approach super skinny people, fat people, odd shape people, ripped people and ask them for a back story why they are like that. I can make assumptions, but at the end of the day they are a person. Now dont get the firsf part of this paragraph confused. I like back stories, but dont use it to justify a situation concerning character designs.
I dont sit there and play a game and wonder "what if this character had a different physique" as long as the games good is all that matters to me really.
Which came first, the chicken or the egg? He may be either insecure about the content and wanting to sell more or a little preoccupied and wanting to put that in the game for other objectifiers. Perhaps it is both, but I think him not just saying "yeah, we wanted to sell more copies" says something about the attitude of the industry and those who play games. The real question though; was anyone swayed one way or another to buy this game because of seeing Quiet? perhaps even subconsciously. I think I am consciously rejecting this game (on its face, I'm sure it's pretty good based off reviews and just fun in general) because of the baseness of this objectification
I wonder why quiet would wear long pants instead of shorts then lol