Player 2 looks at some examples of game design tropes that should be relegated to the bin forever.
The open/semi-open games are really bad for the last one. I would rather spend most of my time playing the main story than the (often pointless) filler quests.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.