80°

Out This Week – Week Commencing Jan 23, 2017 | New Game Releases

SQX Writes: Welcome to Out this Week, for the week commencing January 23, 2016.

It’s a fairly busy week considering it is January. It’s only going to get busier too, as the year goes on. So what will you be spending your cash on?

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squarexo.co.uk
3068d ago
Elda3068d ago

Many PS4 gaming console exclusives releasing this week.

280°

Resident Evil 7 Flops On Mobile; Sells Less Than 2000 iOS Units

Resident Evil 7 has massively flopped by making fewer than 2000 purchases on iOS, with other console mobile ports also performing poorly.

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mobilegamer.biz
cthulhucultist336d ago

Well at least there are games like angry birds or clash of clans for mobile gamers :-)

Cacabunga335d ago

Good it flopped.. they must have realized that the target audience is totally different

ABizzel1335d ago

This is a win for gaming even if it’s not an ideal experience on iPhone yet:

1. It’s a huge step forward for mobile gaming showing in the next 2 - 4 years this will be a solid 720p@30fps experience for AA / AAA PS4-PS5 quality games on a device we carry with us everywhere.

2. It’s a huge step forward for Apple gaming in general which has been underwhelming for years running NATIVELY and flawlessly on any M2 / M3 / M4 iPad and MacBook. At worst 900p@60fps Medium-High Settings + Metal on the M2 iPad, 1440p@60 - 80fps Max settings on the M3 Pro Max which is equivalent to a RTX 4060 / RX 6700XT, so slightly above console settings…..but in a $3000 - $4000 laptop (Apple and they’re ridiculous prices).

3. But most important for all of us, it shows what the future of mobile platforms like the Switch 2 will be capable of and ports like RE7, RE Village, and RE4 Remake should be lined up for the Switch 2, optimized even more for mobile PC like SteamDeck / ROG, and eventually Android based platforms.

OtterX336d ago

Who the hell would want to play this on a phone?

ABizzel1335d ago

The iPhone version won’t be good for another 2 years (iPhone 18) or so when they have their next fabrication node (2nm), so they can hopefully improve the CPU cores (AA/AAA games will need 3 or 4 performance cores instead of 2), add 2 more GPU cores, and improve memory bandwidth with LPDDR6.

Then it should be a stable 720p - 900p resolution, @ locked 30fps, Medium-High Settings, with better Type-C out for larger displays.

KwietStorm_BLM336d ago

Apple users ain't gamers. I don't know whether this push with "metal" was just to say they did it and it's possible to run modern games, or if Capcom just said hey more units is better, but either way this shouldn't be all that surprising.

ChasterMies336d ago

You say that but everyime I’m waiting for one of my kids’ events to start, I see an audience full of kids playing games on phones. No Nintendos. Just phones. Lots of Minecraft. Lots of Clash of Clans style games.

jwillj2k4335d ago

Roblox as well. Gigantic mega platform. Kids can’t get enough of it. Sony/Nintendo would be wise to integrate more with their platform as kids get older.

KwietStorm_BLM335d ago

Playing clash of clans doesn't make you a *gamer.* Most mobile games are designed to literally be time wasters and money pits. They're for casuals who don't actually have a gaming platform. Kids on phones today is just a symptom of the modern era. Doesn't mean gaming is what they're really into, as proven by those sales numbers.

Goodguy01336d ago (Edited 336d ago )

Mobile gamers only want simple games and gachas. Nobody wants to pay up front for a mobile game, you have to hide it behind micro transactions lol.

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80°

Another Resident Evil game comes to Apple devices, but skips Android

Fan favorite Resident Evil 7 is coming to mobile, but once again, Capcom is only releasing the game on Apple’s latest phones and tablets.

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pockettactics.com
contra157372d ago

Androids hardware is so fragmented

Sgt_Slaughter336d ago (Edited 336d ago )

But has enough models that outpace the iPhone that it would be a much better showcase of how AAA games could run on mobile. Not to mention the entire east Asian mobile market.

230°

Beloved Tales Of Character Designer Mutsumi Inomata Has Passed Away

Today it was announced that the gaming and anime industry has lost another beloved artist and creator. Mutsumi Inomata has passed away.

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techraptor.net
banger88457d ago

The Tales Of series are some of the best RPGs I've ever played, and the characters are a big reason for that. I don't think I played a single game in the series that I didn't enjoy. Rest in peace.

Snookies12457d ago (Edited 457d ago )

Damn, that sucks to hear... His designs were always wonderful.

H9457d ago

RIP, sheade some great designs, man it's one after the other this year

FinalFantasyFanatic456d ago

We're 3 months into the year and I feel like we're taking nothing but L's.

autobotdan457d ago

Wow she was the character designer for Tales of Destiny one of my favorites of all time =(

scorpio_2049457d ago

I love the Tales games. Phantasia will always be my favorite. Ironically I felt like as the series progressed the character design became too “anime cliche.”

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