Approvals 7/3 ▼
MightyMark427 (3) - 3069d ago Cancel
jbl316 (3) - 3069d ago Cancel
Herbalistic (1) - 3069d ago Cancel
60°

Star Citizen 2.6 - The Basic FPS Controls (Tutorial)

Just Push Start: Here is a quick video tutorial for first person combat and movement for Star Citizen 2.6.

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justpushstart.com
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Community3069d ago
50°

Star Citizen Releases New Esperia Prowler Utility Ship as Developers Discuss Flight and Balance

Star Citizen developer Cloud Imperium Games released a new ship variant and provided more information about ship balancing.

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simulationdaily.com
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Community1d 18h ago
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
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Community2d ago
Jingsing2d ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

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Community3d ago
1nsomniac2d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.