Your fighters have a number of attacks that they can launch against their opponents, such as punches, kicks and grabs. Players can vary these attacks by throwing different directional modifiers in with these strikes, so players can knock an enemy to either the left, right or backwards along with just pounding them into the ground. Of course, depending on how you string these moves together, you can create different combos. But here’s where the music comes in. Your music will play louder and stronger depending on how well you’ve been fighting, and that will boost the strength of your attacks, letting you knock enemies around much farther. This means that as time goes on and opponents get weaker, you’ll be able to fling them halfway across the screen as you get an adrenaline rush from your song…