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160°

Shadow Warrior 2 Devs Super Skeptical on VR, Not Doing Anything with Nintendo Switch or CrossPlay

"We've talked with Flying Wild Hog, the makers of Shadow Warrior 2, on a wide range of topics including VR, Nintendo Switch, PS4 Pro's capabilities and cross-platform play."

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Community3083d ago
ccgr3085d ago

With the current price point I can't blame them for being skeptical about VR

Erik73573084d ago

And the experience, its mediocore. Needs to be improved.

Even then, VR will be useful but for gaming so far it's been terrible

ccgr3084d ago

SUPERHOT is the exception though, that game is awesome in VR

Imp0ssibl33085d ago

Too bad, I was kind of hoping to play a game like Shadow Warrior 2 on the go. Would have been cool, but I guess the Switch doesn't have that much third-party support

Erik73573084d ago

It will because of indies. Just won't get every game.

There is not a abundance of game and it will be much easier for Nintendo to have a good amount of third party games.

Phil323083d ago

Yeah, the Switch definitely doesn't have that much third-party support. Couldn't buy any third-party games at all for the Switch as of right now. /s

JunMei3083d ago

Most 3rd party devs have literally been told to keep a lid on it until the event. Talk about bandwagon Nintendo hate. Yeeeesh.

VER1ON3085d ago

At this point, I haven't been excited about VR at all.

Chris_Wray3085d ago

The scepticism on VR is something I've said before. Unless you're one of the rare big selling titles, or one funded by subsidies by Valve/Oculus/Sony then making money is difficult for now, too small of a base to work with. Quite surprised they aren't planning on working with the Switch though; Nintendo consoles aren't exactly an ideal fit with Shadow Warrior, but they have attempted to have some of the more adult-rated games on there.

ApocalypseShadow3084d ago (Edited 3084d ago )

The developer can be skeptical. No one has a problem with that. But things like this
http://www.roadtovr.com/job...
Show that even early titles can make a profit off of about 1 million VR owners. Make a fun game with a good concept can always make you money.

The comments so far are hilarious though. The developer in the interview mentioned nothing about price of headsets, games like Job Simulator aren't subsidized by Sony, HTC/Valve our Facebook/Oculus and small base has nothing to do with not being able to make money. The developer just has to look at how much it would cost to develop a concept and turn it into a game. Price the game right and sell about 250 thousand copies, and you can make a profit early on. The more customers, the more you can invest in the game you're making.

But the developer mentioned how fast and frantic their game is in not bringing it over to VR. Not because there is something wrong with VR.

Imp0ssibl33083d ago

They also said there aren't many good VR games in general which I agree with.

KaiPow3083d ago

I'm hoping REVII is enough to change some peoples' minds.

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120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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Community3d ago
Neonridr3d ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo3d ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac3d ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo2d ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT2d ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr2d ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas2d ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii2d ago

It doesn't have analogue tho, sooo....

Tacoboto2d ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

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Vits3d ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits2d ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba762d ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage2d ago (Edited 2d ago )

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos2d ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS2d ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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Goodguy014d ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK3d ago

Lol. Had no idea who that was, but I will admit they do look quite similar.