The multi-award-winning Witcher games have sold over twenty million copies over the last decade, with avid fans from outside Poland accounting for the majority. In an interview with Culture.pl, Marcin Blacha, Story Director at CD Projekt Red, explains how the lauded game studio tackles the enormous challenge of creating The Witcher’s immersive world.
Thomas Mahler: "Since it's quite bananas that a lot of players still do not understand the economy behind game development, I thought it'd be best to just break down a real example of a really successful first-time developer who managed to make a deal with a publisher. "
I wouldnt call a game that costs 10 million to make and had over 30 people from different companies working on it an indie game.
Seriously, no.
I don't get it..
He starts with 10M cost for the game excluding marketing and continues to detract "other"costs...
Why are the costs of storefront, engine etc not included in the 10M?
The World Ends with You Director Tatsuya Kando has left Square Enix aftrer nearly three decades.
LLC: "We chatted with Sabotage Studios CEO Thierry Boulanger about the new content, and of course what's next for the Sabotage team after Sea of Stars."
They need to draw some gameplay inspiration from the Japanese because Witcher combat is trash