300°

“Tracer is gay! Take that gamers!” - Most Gamers don´t have a problem with Tracer being a lesbian

Just recently Blizzard released a Christmas inspired "Overwatch" comic called "Tracer Reflections", and in that comic, it became clear that Tracer is a lesbian. Well, that shouldn´t be a big deal right? True, but sadly enough some people started to state that Gamers are homophobic and that they hate Tracer now. So this is my (Robin Ek, TGG) take on the matter.

ninsigma3096d ago (Edited 3096d ago )

It's ridiculous to make a big deal and get in an uproar about this. A character is gay, whoopdy frigging doo, it literally changes nothing for anyone. She's not going to play any differently in game now 😂

And of course the SJWs are out parading as if this is some sort of victory. I would imagine very few are mad about this, some will be happy and most won't care. It's ok though, we'll carry on with our lives while they fall behind in irrelevancy with their lies 🙂

Edit: Fixed spelling and autocorrect.

TGG_overlord3096d ago

Exactly, it doesn´t change anything of me either. Tracer will be Tracer. It´s like when people whined about Dumbledore (Harry Potter) being gay (the movies). So what? I don´t care what sexuality real or fictional characters have. As it´s all about presenting the character (s) in question as good as possible (their story and so on).

ninsigma3096d ago

True about dumbledore too but I have my own grievances with Rowling. I absolutely love the Harry Potter world, I grew up with the books but now it just seems she says things that fly in the face of her own books just to pander to different groups. Not sure if the dumbledore thing applies to that, I think it could be hinted at in the books, I can't remember. Anyway off topic rant there, sorry. Totally agreed on characters story and how it's presented. That's the most important thing by far.

Kreisen3095d ago (Edited 3095d ago )

Exactly, unless they start showing them fucking at the end of each round i dont see how this matters in any way.

RpgSama3095d ago (Edited 3095d ago )

Who cares if she is gay or not? Besides, the acknowledgement that she is, is diminished by the fact that she's part of a large ensemble of characters, when we get a lead character in a big franchise then we will see what people think.

SPOILERS...

The last of Us Part II (and I) for example, that's as big as it gets and it comes with gay central characters.

senorfartcushion3095d ago

Smh

You truly, TRULY don't get it.

rainslacker3095d ago

Would be funny if Blizzard just announced that all the characters are gay. Then Tracer wouldn't be all that special, and no one would have to make it into some political thing...although I'm sure they'll find a way.

+ Show (1) more replyLast reply 3095d ago
TGG_overlord3096d ago (Edited 3096d ago )

@ninsigma "True about dumbledore too but I have my own grievances with Rowling. I absolutely love the Harry Potter world, I grew up with the books but now it just seems she says things that fly in the face of her own books just to pander to different groups. Not sure if the dumbledore thing applies to that, I think it could be hinted at in the books, I can't remember. Anyway off topic rant there, sorry. Totally agreed on characters story and how it's presented. That's the most important thing by far."

- I have sadly enough not had the pleasure to read the books (at least not yet), because I´ve been busy reading the Discworld books ;) I get your point though. So I hope that she doesn't toss in characters like that just to get some PC points. I should point out that Terry Pratchett has created both homosexual and transsexual characters throughout his Discworld series. Pratchett never made a lot of fuss about it though, and I think his first LGBT character showed up +20 years ago.

ninsigma3096d ago

It's not that she tosses in characters for pc points it's more what she says afterwards. There's the new harry potter play that she wrote and one of main roles was given to a black woman. I am quick to say that a black woman casting isn't the problem, it's that when people complained that it went against the character from the book, Rowlings response was that she never described the characters color. However in one of the books she describes her as going pale due to fear and in her early drawings of the characters, the actual black character was shaded in to depict that while the character in question wasn't. So for me that was just annoying because I'm all about continuity. However, with that said, I'm still gonna go and see the play next month because I'm not going to let something like that get in the way of enjoying Harry Potter 😀

Never read Terry Pratchet books before but I've heard they're great!

Goldby3094d ago

Black people can go pale with fright.

Going pale is the color shift of your skin when it moves blood away from the outer layers from things like overwhelming fear, being nauseous, or losing body tempurature. Its just associated with white. But works with mostcolors. Eg bale blue paint job on a car

ZaWarudo3096d ago

Actually, there are quite a lot of people having a meltdown over Tracer being gay. The official Blizzard Overwatch forum is ground zero. I've seen people say "Uninstalling" after hearing the news. It's pretty funny, but just like those celebrating, they are the minority. The rest of us don't really care.

TGG_overlord3095d ago

Do you have a source to that one? Because I saw no comments such as that when I wrote this post.

ZaWarudo3095d ago

http://www.gamefaqs.com/boa...

I roam around forums quite often, i like to see people's reaction to various things.

Nivekki3095d ago

@ZaWarudo

I just looked at the topic you linked to and not only does the poll show that most people don't mind at all but the great majority of the people who commented didn't mind either. Not seeing the meltdown at all.

3095d ago Replies(2)
rainslacker3095d ago

A blizzard forum has people having meltdowns? That's something new....maybe there is something to all this outrage.....or....maybe it's just a blizzard forum where people are always pissed off over something blizzard has done like change a couple pixels around on a characters outfit or something.

psuedo3095d ago

If you think about it she wasn't gay until they announced it. Tomorrow they could say other characters are gay, but right now no other ones are........

TGG_overlord3095d ago

I have no problem with her (or anyone else) being gay, but like you said. It´s no big deal.

rainslacker3095d ago

Maybe next month, they can have her become bi. Then later she can meet a nice man and decide to marry him and raise 2.5 children in the suburbs.

Wonder what people would be more pissed over. Her being gay, or making her decide to go a more traditional relationship route. My money would be on her marrying a man would piss off all these people happy about this current state, because a fictional characters right to decide to do her own thing(as silly as that sounds) is not acceptable if she happens to be gay.

Would be an interesting social experiment to say the least, and since Blizzard has already trolled the community with Tracer once with that victory pose thing, I think it'd be fitting.

mister_zolos3095d ago

and yes this is a problem that it has to be solved a fictional character is gay so this is a fictional problem so let go back to reality to the point we can say that this is pointless

TGG_overlord3095d ago

If you read what I wrote, then you would get my point. It´s not a problem to start with...

Show all comments (65)
80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused2d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19922d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon1d 23h ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

RaidenBlack4d ago

NOooooooooooooooooooooo....... ..............

mkis0073d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.

280°

Bend Studio Reportedly Lays Off 30 Percent of Staff Following Live-Service Project Cancellation

Sony's Bend Studio lays off 30 percent of its workforce following the cancellation of its live-service project.

Read Full Story >>
twistedvoxel.com
Jin_Sakai4d ago

And to think we could’ve been playing Days Gone 2 by now.

RaidenBlack4d ago

I would even pay 80 bucks for an UE5 based more immersive Days Gone 2 .... or even a new Syphon Filter.
But nah .... rather lay off staff & re-remasters Days Gone i.e Days Gone Reloaded.

Cacabunga3d ago (Edited 3d ago )

Stubborn Sony not wanting to listen to fans is paying the price of its arrogance. They could have let these studios grow and do what they do best and let others like Bungie maybe make gaas for those who want it.

Days Gone 2 is obviously what they should focus on next. We’ve had enough remasters and reeditions of the first one

Profchaos3d ago

Sony's not paying the price its workers are.

z2g3d ago

They were listening to the money that games like Fortnite were pulling in. Market research shows service games when successful make more money. It’s a gamble that Sony was too cocky to worry about. Now ppl are losing their jobs in an economy that’s gonna slow down any minute.

gerbintosh3d ago

@Profchaos

The workers let go were probably hired for the live service game and released now because it was cancelled

jznrpg3d ago

People needed to buy the first game! And not at 20$

neutralgamer19923d ago

I understand the argument that if fans truly wanted a sequel to Days Gone, they should've supported it at launch at full price. But that perspective misses a lot of important context.

First of all, Days Gone launched in a broken state. It needed several patches just to become stable and playable. For many gamers, paying $60 for something clearly unfinished just wasn’t justifiable. That wasn’t a lack of support—it was a fair response to a product that didn’t meet expectations out of the gate.

Despite that, over 8 million people eventually bought the game. It built a strong, passionate fanbase—proof that the game had value and potential once it was properly patched. A sequel would’ve had a much stronger foundation: a team that had learned from the first game, a loyal audience, and way more hype around a continued story.

But Days Gone also had to contend with another challenge—it was unfairly judged against other first-party PlayStation exclusives. Critics compared it directly to polished, masterful experiences like Uncharted, The Last of Us, and God of War. And while those comparisons might make sense from a branding perspective, they didn’t reflect the reality of the situation.

Studios like Naughty Dog and Santa Monica Studio had years—sometimes decades—of experience working with big teams and high budgets on flagship titles. Days Gone was Sony Bend Studio’s first major AAA console release in a very long time—their last being Syphon Filter back in the PS1 era. Before that, they were mostly focused on handheld games. Expecting them to match the output of the most elite studios in the industry, right out of the gate, was unrealistic and frankly unfair.

The harsh critical reception didn’t reflect the potential Days Gone actually had, and it probably played a big role in Sony's decision not to greenlight a sequel. Instead, they pushed Bend and other talented studios like Bluepoint toward live service projects—chasing trends instead of trusting the kinds of games their fans consistently show up for. Many of those live service games have since been canceled, likely wasting hundreds of millions of dollars and valuable time that could’ve gone toward meaningful single-player experiences.

So when people say, “You should’ve bought Days Gone at launch if you wanted a sequel,” they’re ignoring the bigger picture. Gamers didn’t reject the game—they waited for it to be worth their time. And once it was, they absolutely showed up. That should’ve been seen as a foundation to build on, not a reason to walk away from the franchise

InUrFoxHole3d ago

@neutralgamer1992
Has a point. I supported this game day 1. There was either and audio sync issue or a cut scene issue that ruined the game for me early on. I dont blame gamers at all for holding off until it meets their standard.

raWfodog3d ago

I seriously wonder who makes these types of decisions. Days Gone was a solid game. It didn't get that much love at first but people eventually saw the diamond in the rough. The ending basically guaranteed a sequel, but someone said "nope, let's pitch a LS game instead". And the yes-men were all "Great idea, sir!!"

+ Show (1) more replyLast reply 3d ago
-Foxtrot4d ago

Urgh. Jim Ryan’s sh***y GaaS plans still ripple across their studios even today.

Such a shame, they should have just been allowed to make Days Gone 2.

Sony need to truly let go of their live service plans once and for all.

OMNlPOTENT3d ago

Agreed. I think the live service era is dead. Even titans like Destiny are starting to fall apart. Sony needs to shift their focus back to their single player games.

ABizzel13d ago (Edited 3d ago )

I don’t think the GaaS overall was a bad idea they’ve seen the success of others, however, forcing all your studios to focus on it was absolutely insane.

Those kind of games are backed by hundreds if not thousands over 1,000 developers working on those games year-round even after release for continuous new content monthly, quarterly, and huge annual or bi-annual updates. It was stupid to expect taking your single-player focused studios and have them become GaaS focused studios when many of them have skipped Multi-player modes the entire last generation (a stepping stone into GaaS).

He was after his Fortnite, Apex, etc… and I feel they could have found that by building a singular new studio dedicated to helping developers like Naughty Dog bring Faction 2.0 to life. At most they should have had:

Factions 2.0 GaaS (PlayStation’s Open World Survival)
Destiny 3 (Bungie needs to revamp Destiny)
Horizon GaaS (PlayStation’s Monster Hunter)
A new AAA IP

That’s it. I mean technically Gran Turismo is a GaaS so that could count, and an Open World InFamous meets DC Universe Online could work with custom hero / villain classes.

raWfodog3d ago (Edited 3d ago )

"I don’t think the GaaS overall was a bad idea they’ve seen the success of others, however, forcing all your studios to focus on it was absolutely insane."

What's more interesting is that SIE was not actually 'forcing' their studios to make GaaS games. I have to find the article again but it was explained that these studios knew about Jim's plans for GaaS games and typically pitched those types of games to SIE because they would have a better chance of getting greenlit for production. They were chasing dollars instead of their ideal games.

Edit: I found the article. Take it for what it is, lol

https://wccftech.com/playst...

ABizzel12d ago (Edited 2d ago )

@ra

I don’t think they were forcing all of their studios, however, that initiative didn’t just come out of no where. Jim Ryan’s entire purpose was to make PlayStation more profitable than ever, and a collection of successful GaaS across platforms would have definitely done that. Based on his talk tracks and interviews he is a numbers guy, and he and Herman Hulst ran with this GaaS solution to all the PlayStation teams.

And when your CEO says this is what we’re getting behind and what the company and shareholders want going forward, everyone falls in line and pushes towards it.

Naughty Dog probably wanted Faction 2 with or without influence.

Sony Bend wanted Days Gone 2 and it was shot down, and now more than ever it makes way more sense, since the game, while initial impressions were slightly above average (which at the time wasn’t good enough being compared to God of War, Ghost, TLoUs, etc…), has found a cult following and has ended up selling extremely well across both PS4 and PS5. But instead they were dropped into this GaaS IP that failed and now they’ve wasted years of development when Days Gone 2 could have already been released or releasing.

4d ago
Obscure_Observer4d ago

Sony literally sent Playstation studios into a death trap!

They forced studios into this GaaS bs just cancel their games midway in development and fire thousand of people in the end!

WTF is happening over there? Why those CEOs still got to keep their jobs after billions and billions dollars invested in new studios and games just to so many developers fired and projects canceled in the end?

This is the worst generation of Playstation! Period!

CrimsonWing693d ago

Jim Ryan got fir—err I mean, retired.

anast3d ago

Jimmy followed Phil's advice.

3d ago
raWfodog3d ago (Edited 3d ago )

They didn't actually 'force' their studios, per se, but the initiative was certainly there.

https://wccftech.com/playst...

-Foxtrot3d ago

They didn't have a choice lets be honest, a new boss comes in and lays out all these plans....what are any of them going to do? Pitch a single player game with none of the things that guy is asking for? You're just asking to be given less funding, less notice, less resources and the like. or maybe you're scared incase the guy decides to get rid of you for someone who will actually give him things that he wants.

They didn't get brutally forced but they had no choice but to go with the flow or Jim would find someone who would.

raWfodog3d ago (Edited 3d ago )

@Foxtrot
No, they definitely had a choice but many chose the path of least resistance.

We have plenty of single-player, non-LS games that began development during the LS initiative. Those projects obviously got greenlit for production. These studios just needed to have good ideas for single player games, but most just chose to come up with half-assed LS pitches.

slate914d ago

Can't believe Sony has been shooting themselves in the foot this gen. Abandoning what made them great to chase industry trends

Skyfly473d ago (Edited 3d ago )

Alanah explains the reasons why in this video which goes into more detail: https://www.youtube.com/wat... But its basically down to appeasing their shareholders

Show all comments (44)