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240°

Vice’s vice with the lovely ladies of Final Fantasy XV - A response to “FFXV has some big problems"

We all knew that Cindy would cause some controversy in "Final Fantasy XV" on one level or another (I find that to be rather sad though, as there shouldn´t have to be like that). Even so, Vice´s“’Final Fantasy XV’ Has Some Big Problems” post tops everything that I´ve (Justin Easler, TGG) read about FFXV so far in terms of "controversy"...And Vice is all wrong, and this is the reason why.

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Community3074d ago
Pantz3074d ago

I like boobs. Cindy is Perfect. Not sure why boobs are controversial.

Littil_Devil3074d ago

They should be "controversial" as it´s a part of a female body.

TGG_overlord3074d ago

Nope, but "some" people are like Smithers from the Simpsons.

Simon_the_sorcerer3074d ago

No, it shouldn´t. However, try telling Patrick Klepek that...

Army_of_Darkness3074d ago (Edited 3074d ago )

There is already 4 main guy characters(one with an unbuttoned shirt) and they are complaining about that one Hot chick in the game?!?! seriously?!!

TGG_overlord3074d ago

It´s Patrick Klepek who wrote that...

Simon_the_sorcerer3074d ago

I had a feeling that it was him before I even read his so-called "post".

Littil_Devil3074d ago

Klepek...That explains it all really.

Littil_Devil3074d ago

Everyone loves them, even cats ;)

Cryptcuzz3074d ago

It really is, think about it, without them, mammals would all be extinct, including us!

I love boobs and so should you!

NecoTehSergal3074d ago

It's controversial cause Feminists whine and cry about how their body is a 'Temple' and you're not allowed to reference it unless they give permission. They, and many SJW's, Snowflakes, Gender-study moronic Beta males and women are so obnoxiously thick that they basically wish to have a Communist society where they rule it, or a Totalitarianism. Welcome to 2016!

rainslacker3074d ago

I'm sure Cindy signed the required consent forms to wear provocative clothing in the game.

NecoTehSergal3073d ago

Am sure Cindy would've by her personality if she were real. Just as any female cosplayer is like in-person. They do it because they're passionate about what they do, wear what they want and don't degrade everything into gender-politics to compensate for their insecurities.

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lockedongamer13074d ago

I'm tired of this topic. If you don't like it, don't buy it. Developers should have the freedom to design their characters however they like.

Simon_the_sorcerer3074d ago

That´s how it should be really, but "some" people like to force devs and publishers to change their content.

TGG_overlord3074d ago

"Developers should have the freedom to design their characters however they like"

That´s the way it should be.

Simon_the_sorcerer3074d ago

Remember the days when devs could get away with murder? I miss those days...

Littil_Devil3074d ago

I hope that the gaming industry can become like that again, because right now the whole industry is being policed by SJWs.

rainslacker3074d ago

Wouldn't worry about it. The eternally upset will grow up and move on with their lives, and forget about complaining about things they have no control over when they realize they realize that they aren't fulfilling anything worthwhile in their lives by asserting their will on people who don't care about them or what they have to say.

Maybe another 10 years or so. Trends come and go, and this is just the current one. Shame that devs aren't taking the same stance when it was all about violence in games and ignored it though.

Simon_the_sorcerer3074d ago

Have a drink on me kind sir, cheers to you!

SaveFerris3074d ago (Edited 3074d ago )

The 'journalist' is a fan of Game of Thrones so I assume he has no problem with the nudity and violence in the story, but can't handle seeing a fully clothed digital character?

TGG_overlord3074d ago

Yep, but I guess that Vice have no problem with that.

Simon_the_sorcerer3074d ago

Yes, but that sure hasn´t stopped Patrick Klepek in the past...

TGG_overlord3074d ago

That would be the idea, yes...

Simon_the_sorcerer3074d ago

That´s Patrick Klepek for ya right there, the guy is the biggest hypocrite alive.

Littil_Devil3074d ago

I guess that you´ve seen some of his past "achievements"?

Cryptcuzz3074d ago

The "journalist" also wants to get paid too.

As a result, he now chose to be a hypocrite and so elegantly wrote about what he is perfectly fine with in other mediums.

Probably wanted to jump on the current bandwagon of subjects that are sure to get more exposure / ad revenue...

As a result, he is seen now as a phony and a hypocrite.

If the guy can live with getting paid, but have his name / image be seen as phony and a hypocrite -more power to him.

I couldn't have done that.

Personally, if that was the case, every time I would look at myself in the mirror, I would say to myself (In words of Gladiolus) WHAT A WUSS.

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Littil_Devil3074d ago

That´s just beyond stupid...Then again, it´s Vice...

Lamboomington3074d ago (Edited 3074d ago )

Okay, look, having sexy characters is fine and all... but we also need to stop pretending that the devs did not intentionally sexualize said characters. Looking at that character, it's kind of obvious that she was meant to be sexualized.
The extreme example of this was MGSV's Quiet. You can give me all the reasons you want about her backstory, but you'd have to be really naive to think that the devs didn't intentionally sexualize her. Heck, Kojima himself basically confirmed this. He wanted her to be sexy. In MSG5, imo they completely overdid it - the outfit wasn't aesthetically pleasing to begin with, and it feels like they couldn't make up their mind about how they want to portray Quiet. You can't have some seriously emotional story while constantly having her in explicit poses to show you her butt.

So when someone then says "Character is over sexualized - it feels out of place", you don't need to agree with that statement in that case, but it sure is VALID criticism. It's basically saying, "this doesn't fit in, it throws out any sense of believability..." that kind of thing. If you want total immersion from a game world, you shouldn't notice sexuality being out of place, it shouldn't break the 4th wall too much. So why is it surprising that while some people like it, others are saying "This shouldn't be here" ? I don't mind a bit of sexy outside the 4th wall, but I totally get that some others just don't care for it, and their criticism is valid. What they are saying makes total sense from their point of view.

Also, I haven't played FF15, but some have made the counter argument that one of Nox's buddies is dressed in a similar manner, with his entire chest showing. That's a good point

Littil_Devil3074d ago

"As Tabata has stated, she is energetic and outgoing, and while this can be conveyed over the course of the game through words, and actions, it’s made quicker based on the first impression. While Cindy is a character that you can interact with over the course of the game, it isn’t enough so that her personality would leave a lasting impression"

"Maybe" the devs could have turned Cindy into another race or something? (something that would stand out).

rainslacker3074d ago

Like a chicken lady? That worked very well in FFXIII.....

SaveFerris3074d ago

Yeah. The thing with Quiet was over the top, and the stuff Kojima said about 'But once you recognise the secret reason for her exposure, you will feel ashamed of your words & deeds.' That didn't make any sense either. If Quiet was dressed like Eva or Sniper Wolf, would it have made much difference to the story? No, and I doubt many gamers bought MGSV: TPP solely for Quiet either.
Video games are often used as an escape from real life, and to entertain. Developers realise that along with gameplay and graphics, the story and characters (if the game has them), can be just as important and these are used to get gamers to part with their hard earned money. Some gamers feel like they can identify with aspects of a character in a video game, and even have feelings for them, whether that is admiration, love, or lust. And gamers can have these feeling towards Quiet, as much as they can with Elena Fisher from Uncharted. There is nothing wrong with this so long as people doesn't get too obsessed over it, huh? Sex sells, and the primary audience for video games are males, so developers tend to cater towards that. Yes, I know lots of females play video games too, but I personally don't consider mobile phone gaming the same as PC, home console, and handheld gaming.

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100°

Six Times When Games Turned Into A Horror Game

Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!

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P_Bomb10d ago

Immediately thought of the El Dorado zombie dudes in Uncharted: Drake’s Fortune.

raWfodog10d ago (Edited 10d ago )

Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.

Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.

NettosGameRoom9d ago

That scene where you first see them attack is pretty crazy!

Relientk779d ago

I remember being scared of the Asylum level in the most recent Thief game from 2014.

60°

Spectator Mode Podcast Ep.186: $80 Games, GTA VI Delayed, Gaming Journalism Shakeup

The Outerhaven says: $80 video games, Grand Theft Auto VI delay, Polygon and Giant Bomb gutted, and the lack of crossplay in Elden Ring Nightreign in Spectator Mode Podcast Ep. 186.

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460°

Former Santa Monica Studio Writer Shares Insight On The Game Industry: “It’s Not Great”

Former Santa Monica Studio writer Alanah Pearce has shared some insight on the game industry, and it's not great.

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Goodguy0116d ago

AAA has gone downhill as they focus on huge profits. Indie and other smaller games however have been amazing not chasing trends and the next big thing.

Redemption-6415d ago

In all honesty, a significant majority of indies and smaller games fail. At best a you might hear about 10-20 indies that get attention or do well, but 100s more fail. AAA games can still be the bread and butter of the industry, but greedy executives would kill a good game if it doesn't make them a lot of money

Cacabunga14d ago

I don’t game much anymore as i used to. Last big game i played was Stellar Blade. Almost didn’t touch the console since.
I don’t have much backlog for the first time in a long time. Maybe others enjoy what’s coming, but I’m losing feeling a little

Ethereal15d ago

Nail on the head. AAA has lost the magic and focused on profits and "player engagement". Gaming is an art form, and like always the CEO fat cats roll in to capitalize at the cost of innovation, passion, wild experimentation. We need a major realignment in the industry and it starts with gamers voting with their wallets.

Killer2020UK15d ago (Edited 15d ago )

I think that's already happening, we're seeing commercial successes in studios like Larion and whoever made Kingdom Come for example. Double Fine is another good example. Studios who are filled with and run by people who give a fuck that aren't hamstrung by money men. That's the answer and consumers are favouring it more than the soulless AAAs that have been put out. I don't doubt there is talent at Ubisoft for example but when they're told exactly what the end product needs to be by people who don't know what consumers actually want, it's always going to result in the same rehashed but slightly shinier slop.

Ethereal15d ago

Exactly. I do believe we are starting to see a shift in consumer habits. The market is saturated with GaaS and battlepasses, seasons, etc. We can't all play the same four games until the end of time. Fatigue is setting in and the industry needs to get back to making new experiences rather than chasing the latest "money maker".

Killer2020UK15d ago

I was wondering whether this is perception or actually happening but it feels to me, as a semi old gamer, there is more choice than ever and as such people are now much choosier about how they spend their time and money gaming. Certainly noticing this when it comes to GaaS as you mentioned, the question always has to be why would I play this instead of what I'm already playing. Anthem is going to have a real hard time prying away people, especially with a premium price tag that screams money men as a decision.

Palitera15d ago (Edited 15d ago )

Nah. Devs need to pay the bills. Uninspired games fail, but artsy games usually fail even harder.

PapaBop14d ago

Gamers are voting with their wallets, Kingdom Come Deliverance, Expedition 33, games made by passionate developers who are not being controlled by money men are seeing their work get universal praise and selling extremely well. Meanwhile Outlaws and Veilguard are underperforming. I wonder how many people Ubi and EA had working on those games, in comparison Sandbox have just a core development team of 30 and managed to put something out EA and Ubi can only dream of.

The underlying problem though lays with how EA and Ubi execs react to these sort of things. Seems like they'd rather just lay off good developers and focus their efforts on their cash cows as opposed to change their development philosophies.

anast15d ago

She didn't even call out Stanfield's PNG file planets when she flew through one. She just 'yelled' something stupid like 'flat earth'. She wasn't even taken aback in the slightest. I am not sure she isn't a part of the problem.

Aloymetal15d ago

She's always been a narcissist bimbo, I'm even more surprised she's not in only fans yet.

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anast15d ago

@Aloy ha!

@Lanx I'm sure you see where you are not making any sense.

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SimpleDad14d ago

You know what...?... for once I totally agree with you. Gaming bimbo true.

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Cellblock1115d ago

"Former", wow she didn't last at SM Studios very long at all.

isarai15d ago

4yrs is pretty good not sure what ur talking about

Cellblock1115d ago

I wasn't sure of the actual number of years just seemed like it wasn't that long ago when I heard that she got a job as a writer there, guess time flies. 4 years being "pretty good" or not is subjective depending on ones perspective. The question might be, was four years long enough to make a discernible writing contribution to a video game based on how long development cycles are these days?

gleepot14d ago

Maybe for some industries. In gaming that's barely enough time to ship a single game.

QuantumMechanic15d ago

She left SMS because she needed to go back to Australia to support a parent with cancer.

Chard14d ago

Chuds hate her because she doesn't do the anti-woke brainrot thing

SpacedDuck15d ago

She doesn't last anywhere long.

Petebloodyonion15d ago

She quit SM studio to focus on her own stuff, There was a video where she explained all of it.

SpacedDuck15d ago

Okay, explain like the other 50 jobs she's had and hasn't held......

I think she likes to bend the truth a ton on how involved she is and when her lies catch up with her she moves on to start a new batch.

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Rainbowcookie15d ago

Greed , lack of innovation and agendas

Why do we rave about a good indie game but we avoid a AAA game.

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