With a new Battlefront on the way, let's consider some of the changes a sequel could make for the better.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
Aspyr Media Inc allegedly used a fan-made PC mod to add previously Xbox exclusive content to Star Wars Battlefront Classic Collection.
Aspyr if we sell hotcakes get that code from radical or something and create battlefield 3 please
I thought that was kind of obvious they were incorporating mods to piece this game together. Maybe not, but that's made me worried about one thing:
They also planned on adding the modded ending to KOTOR 2 but were legally blocked from doing so, even after they advertised that to help sell preorders for the game on Switch. Could the same happen with this? Any opponents have 3 weeks to bring down the hammer.
Delve into the server challenges facing 'Star Wars: Battlefront 2015' players, as the community rallies for solutions and seeks EA's intervention.
once bitten
it was so funny when the game was advertised as an online only game and yet people purchased it expecting a single player campaign then complaining about it.