270°

Hideo Kojima Thinks Devs Are Doing VR Wrong, But He Won't Say How To Do It Right

UploadVR: Metal Gear Solid creator Hideo Kojima recently offered up his thoughts about what VR developers are getting wrong right now.

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uploadvr.com
shallowpoint3107d ago

Would love to see what he could do!

UCForce3107d ago

Even that, I see some VR Games done right. For Example, RIGS Combat League is made by GC. It's got a lot of good reviews for being fully fledged PSVR game.

PFFT3107d ago (Edited 3107d ago )

It will be the same as with any other VR title out there. Just wait for release and see.

G20WLY3106d ago

I don't understand how it can be. Wouldn't he be done for copyright??

Yes, I'm mocking you, doubter! ;^P

xDealtwithIt3107d ago ShowReplies(7)
poppinslops3107d ago

So what should they do? Kojima wouldn’t say. “If I said what they should do, then people will just copy that thing, so I won’t say it here,” he explained.

This guy is so full of $#!t... I mean, I agree that VR is a long way from ubiquity, but to suggest that he knows the secret to 'true' VR - one which might keep the platform from going the way of motion-controlled gaming - and withhold it?! He's either the world's biggest asshole, or a compulsive liar... if he spent less time getting his ass kissed, Death Stranding might have a shot at releasing before 2019, but with all the press he's doing I can't see it getting past the 'motion-captured pipedream' phase anytime soon.

Fishy Fingers3107d ago (Edited 3107d ago )

Go read the source interview and you'll probably find you rant is unfounded.

poppinslops3107d ago (Edited 3107d ago )

You mean the interview I just quoted?

Edit: Yeah, that's what I thought - nothin' but the clicking sound of cowards 'disagreeing'!

UCForce3107d ago

And why is that ? I think you get disagree. I'm not gonna say you get disagree for good reason. But I will say this, can you be little more senses ?

poppinslops3107d ago

Oh, the irony... I'm sorry, but I didn't get a degree in English to dumb myself down.

Kyosuke_Sanada3107d ago (Edited 3107d ago )

Maybe he is implementing his notion to Death Stranding and doesn't want anyone else wearing out his idea before release. If I believed that I may have a gold mine, I wouldn't tell anyone where its hidden but then again I wouldn't said that I had one in the first place.

Don't forget the innovations he implemented to both rumble and memory cards with Metal Gear Solid so there is some credence that he may deliver......

poppinslops3107d ago

From the article - 'He said that he hasn’t yet seen anything he “particularly liked”, which makes him want to work on a VR game himself.'

Kyosuke_Sanada3107d ago

That's true but he obviously has an idea that he may follow through with it and some minds change over time. Kojima may well be blowing smoke but I still no reason that prevents him from trying his vision in the future. Ife he doesn't do anything then its safe to say that it was a B.S claim.

JackBNimble3106d ago

Maybe he shouldn't have said anything at all then. He sounds like he's 12 years old with the "I know how to do it better but I won't tell shit".
Get over yourself Kojima

UCForce3107d ago (Edited 3107d ago )

Here something what he quote: "As a hint, the developer pointed to the Lumière brothers, who created the first motion picture camera over 100 years ago. He explained their invention of moving frames to create the illusion of a moving picture, which has formed the basis of much media for the past century".

poppinslops3107d ago

And? None of that's gonna help VR devs make better games... just sounds like a bunch of pretentious bull$#!t in place of an actual answer.

G20WLY3106d ago

^Guys, we should listen to Poppinslops here. He knows pretentious bullshit when he smells it. He has an English degree and shit like that. Proper smarts, you know? Please tell us more Poppy!

UCForce3107d ago (Edited 3107d ago )

Let's just say that you are not helping, pal.

Edit : @poppinslops Well, Farpoint is maybe your answer.

poppinslops3107d ago

And who said I was here to help? I'm here to post comments and argue their merit.

Regardless, I do have some ideas as to how VR might be improved - namely hand tracking (eliminating the need for Move/Touch style controllers) and voice commands, which would make VR a more believable and immersive experience... here's hoping the Scorpio uses Kinect as it's VR camera.

TankCrossing3107d ago (Edited 3106d ago )

Hand tracking is actually pretty decent with controllers, and the haptic feedback is worth the weight or hassle of holding one. I've been really impressed by how well the feedback on the archery game in Steam's The Lab is implemented for Oculus' Touch.

It'd be great if Kinect worked in tandem with Touch, because it could add some full skeletal tracking and also map out the 3D space you are playing in for an improved chaperone/guardian system. Kinect is dead, but someone might run with the good bits.

poppinslops3107d ago

People have already modded their Kinects for similar purposes, though I doubt consumers will see anything like that until 'Project Aquarius'... that said, I suppose it's only a matter of time before miniaturization allows for VR gloves, with dynamic feedback based on in game interactions and individual sensors for each finger - here's hoping they're 'water'proof!

Gatsu3107d ago (Edited 3107d ago )

You seem to be quite salty. Come back commenting in 2019. Also I think Kojima has more knowledge on how to do VR better than you or many others.

madpuppy3107d ago (Edited 3107d ago )

Don't sweat it, man.
Kojima's way of doing VR would probably be weird and uncomfortable...like making the VR headset look like a pair of upside down panties and the controllers looking a giant set of cat paws.

one more thing,
To start a game you have to yell "NYAH!" loud into the mike.

UCForce3107d ago

Well, that not Kojima doing.

UCForce3107d ago

Wow ! Your comment is way off. You can comment whatever you want, but if you don't know to use your word carefully , then you have a problem.

JackBNimble3106d ago

Amen brother... Kojima is highly over rated, his head has got to be the size of planet 🌍.

Gatsu3106d ago

Highly overrated lol? People really use that word with everything. Stealth genre wouldn't even be what it is today without him. He also was the one to show how to make games cinematic.

poppinslops3106d ago

@Gatsu: That was 20 years ago... What's he done for us lately? I mean aside spoiling his legacy with The Phantom Pain (an unfinished exercise in repetition) and Ground Zeroes (the demo with a price-tag)... and don't say 'Revengeance', 'cos that game would have been cancelled were it not for Platinum.

JackBNimble3106d ago (Edited 3106d ago )

He is highly over rated. What's he done in the "stealth genre" Metal Gear Solid?
So let's praise him for MGS? Give me a break already, he has done nothing ground breaking ever and you fan boys praise him like he's royalty.

If he is so dam good and has answers to helping the VR industry evolve out of it's early infantsy, then he should help or shut the f*** up about it. After all if he knows the secret and it became a success because of what he knows, then he would be a legend.... And no, he is not a legend by any meaning of the definition.

+ Show (6) more repliesLast reply 3106d ago
BlackDoomAx3107d ago

I have the ultimate idea for VR, better than Kojima's. But i won't tell it too.

TankCrossing3107d ago

Er... Of course I already know how to make VR amazing... But why don't you tell me, just so that I know that YOU know what it is?

G20WLY3106d ago

lol, well we all know that, don't we? It's pretty obvious when you think about it. Like, duh!

Shhhh! Let the other devs work it out for themselves ;^)

ps5fanboy3107d ago

Meaning , death stranding ,as i predicted ,will be v.R ,he won‘t say He'll show.

Show all comments (49)
70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing3d ago

How about an official level editor for Boltgun?

jznrpg19h ago

I’ll get Space Marine 2 when it’s cheaper. I don’t pay more than half price for short games.

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac3d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher6d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr6d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher6d ago (Edited 6d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack4d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC3d ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX5d ago (Edited 5d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC3d ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown5d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher4d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr4d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic4d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT4d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher4d ago

You're actually proving my point even more.

badz1494d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle4d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel14d ago (Edited 4d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

+ Show (3) more repliesLast reply 3d ago
Sonyslave35d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown5d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1494d ago (Edited 4d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr4d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg4d ago

Because most people don’t care about Xbox

repsahj4d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake4d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC3d ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.