Today Kojima shared some images on Twitter that show off the capabilities of the Decima engine, using the rendered meeting room and the background of the TGA teaser trailer. In the shots we can see some of the environments with and without textures, and also a textureless Mads Mikkelsen that Kojima showed during PSX.
Former Santa Monica Studio writer Alanah Pearce has shared some insight on the game industry, and it's not great.
AAA has gone downhill as they focus on huge profits. Indie and other smaller games however have been amazing not chasing trends and the next big thing.
Nail on the head. AAA has lost the magic and focused on profits and "player engagement". Gaming is an art form, and like always the CEO fat cats roll in to capitalize at the cost of innovation, passion, wild experimentation. We need a major realignment in the industry and it starts with gamers voting with their wallets.
She didn't even call out Stanfield's PNG file planets when she flew through one. She just 'yelled' something stupid like 'flat earth'. She wasn't even taken aback in the slightest. I am not sure she isn't a part of the problem.
Greed , lack of innovation and agendas
Why do we rave about a good indie game but we avoid a AAA game.
The worry is that at some point down the line, Nintendo's Switch 2 eShop will close – just as the Wii U and 3DS eShops did – and these Game-Key Cards will be dependent on Nintendo's servers supporting downloads of existing titles long into the future.
"Seeing Nintendo do this is a little disheartening".
Let's ignore the fact that this is 3rd party devs who are opting to do this to save on manufacturing costs. Is Nintendo supposed to just tell them No?
The key cards are kinda garbage. The only plus is that you can resell them.
I think anyone buying a Switch 2 should only buy the full game cards and ignore the key cards. If you have a PC or PS5/Xbox you'd probably buy the third party titles for one of those anyway since they will look and run better, except for the ones lighter on the hardware of course.
Baldur's Gate 3 developer Larian Studios is officially working on two games at the same time to become a more efficient company.
Looks phenomenal.
reminds me of children of men a bit
Now this is the kind of stuff we should be talking about and not all this rez and pixels crap. This game along with Horizon really should prove the talent it takes to make these amazing games. Whatever "K" these games run at really don't matter to me because they look insane. If you are looking at these games and the first thing that you think of is what rez the game is then you have a problem. That was the furthest thing from my mind after I watching this and Horizon. I just want to pop both of these into my system and enjoy the ride. That's gaming to me. We need to get back to that. Talent, in my eyes, trumps "power" any day of the week. Talent can make a system do things we never imagined no matter the specs. I'm not knocking any other system but that's why I've been a Sony fan from day 1. I really enjoy the games they put out. Sucker Punch, I'm waiting to see what you have been up to. At this point, I don't care what it is. I just want to see what you're working on because I know its going to be fantastic no matter what "K" it is. Enjoy games people on whatever you game on.
Can't wait to see what horizon looks like in the end with both teams sharing and building codes. Don't even know what kind of improvements this type of collaboration will bring which is exciting.
This game should be all but confirmed to involve dimensional travel. Says freaking "Blackhole" on Mads gun, in greek style writing.