390°

Kojima shares Decima engine lighting and texture images

Today Kojima shared some images on Twitter that show off the capabilities of the Decima engine, using the rendered meeting room and the background of the TGA teaser trailer. In the shots we can see some of the environments with and without textures, and also a textureless Mads Mikkelsen that Kojima showed during PSX.

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metalgearinformer.com
S2Killinit2782d ago

Yeah it all looks pretty incredible.

Nyxus2782d ago

Yes, fortunately Kojima found a good new engine after losing the FOX Engine.

never4get2781d ago

Advertise "Photorealistic", yet the character looks dead, Kojima Twist! They Are. It is called "Death Stranding" afterall.

SuperbVillain2782d ago

reminds me of children of men a bit

Tussin1872782d ago

Now this is the kind of stuff we should be talking about and not all this rez and pixels crap. This game along with Horizon really should prove the talent it takes to make these amazing games. Whatever "K" these games run at really don't matter to me because they look insane. If you are looking at these games and the first thing that you think of is what rez the game is then you have a problem. That was the furthest thing from my mind after I watching this and Horizon. I just want to pop both of these into my system and enjoy the ride. That's gaming to me. We need to get back to that. Talent, in my eyes, trumps "power" any day of the week. Talent can make a system do things we never imagined no matter the specs. I'm not knocking any other system but that's why I've been a Sony fan from day 1. I really enjoy the games they put out. Sucker Punch, I'm waiting to see what you have been up to. At this point, I don't care what it is. I just want to see what you're working on because I know its going to be fantastic no matter what "K" it is. Enjoy games people on whatever you game on.

thejigisup2782d ago

I second and third this. I've been hearing too much about resolution and I am pretty sick of it. You can have a 16k game and it can look like complete trash. Discussions about ps4 pro and their checkerboarding for 4k, or how apparently the scorpio will natively support 4k are draining the life out of the gaming industry. Having 4k is the cherry on top for me, its not necessary but if its there, then great. I want to look at a game and know that it plays well, and it's even better when it looks beautiful too. There are plenty of games that are 720 or 1080 that are still absolutely amazing in terms of the look of the game. Tlou, GoW3, UC 3, all beautiful games and they don't need to be super high res for me to appreciate them. I think developers that use a little ingenuity and focus on the game rather than the resolution tend to produce better, and much more memorable gaming experiences regardless of resolution. The Decima engine is pretty amazing and i can't wait to see what else will come of it.

Kurdishcurse2782d ago (Edited 2782d ago )

"Whatever "K" these games run at really don't matter to me because they look insane"
your talking about textures then, and they cant look "insane" without it. textures are also based on its own resolution too. and the only reason why any games art style can flourish is also based on resolution. although i agree with your power vs talent argument, you wont do anything talenful without the power. you can be the most talented swimmer in the world but you wont be crossing the ocean without a powerful boat. that being said, i am more than satisfied with 1080p. but 30 fps should be long gone by now. the pro can do wonders, but sonys concentration on 4k is troubling.

i got a pro and the stability of the 30fps has been fantastic on ff15 and last gardian. i guess only time will tell. i just hope devs ignore sonys marketing campaign and keep stablizing and perfect frame stability and increase. then we can proceed to 4k.

EverydayGuy2782d ago

Can't wait to see what horizon looks like in the end with both teams sharing and building codes. Don't even know what kind of improvements this type of collaboration will bring which is exciting.

Ron_Danger2782d ago

It reminds me of the ps1 days when Mark Cerney was building game engines with Naughty Dog and Insomniac which lead to the developement of engines that rendered objects in the back ground with lower polygon counts verses the same models having high polygon counts when you were close to them. That's why the original Spyro the Dragon had such huge levels (at the time) on PS1.

Can't wait to see what's in store for PS4 gamers!

Nyxus2782d ago

It's good to see Sony's worldwide studios working together like this (though Kojima Productions is of course an independent studio, but still).

MyDietEqualsGames2782d ago

This game should be all but confirmed to involve dimensional travel. Says freaking "Blackhole" on Mads gun, in greek style writing.

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90°

Sea of Thieves Developer Rare Now Has a Dedicated Doggo Park

Rare, the developer behind pirate adventure Sea of Thieves, has introduced a dedicated dog park to its studio grounds for employees' good boys and girls.

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techraptor.net
CrimsonWing691d 7h ago

Is the industry hurting for money or not?

Hofstaderman1d 7h ago

They belong to XBOX. Its a dog's life....

Chocoburger1d 7h ago

Nice thing they did, but not actually gaming related, not sure why this article was approved. Also strange informing us what game Rare worked on, as if we don't know their legacy.

Tacoboto1d 6h ago

Sorry you hate dog news - here's a game-related headline for you, the latest: "Deathsprint 66 is a hyperviolent freerunner that proves game journos suck at games | Video Gamer"

Yeah we need more headlines like *that* on this site, instead of news about a studio's employee perks.

GaboonViper1d 6h ago

Its actually nice to see a story like this instead of the usual doom and gloom but people still moan, anyhow hope these beautiful doggos have a great life.

1d 7h ago
GaboonViper1d 6h ago

Really nice story, kudos to Rare.

Mulletino13h ago

I went to look at new apartments and saw only dog parks, no kid parks. We're so screwed.

270°

Concept Art For Bluepoint's Next Game Spotted In PlayStation Tour Video

A new PlayStation Malaysia tour video shows what looks to be concept art for Bluepoint's next game.

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thegamer.com
phoenixwing1d 10h ago

Damn was hoping for a fantasy setting. Looks futuristic

jznrpg1d 9h ago (Edited 1d 9h ago )

I think that’s a screensaver if you look to the right it looks more like a fantasy game and so does the concept art leaked earlier. Who knows though

phoenixwing11h ago

Unless that structure/pillar thingy in the right picture is long forgotten technology it's futuristic.

Name Last Name1d 10h ago (Edited 1d 10h ago )

Another shooter? Yawn. Thought the prevous concept looked more fantasy.

just_looken20h ago

With there same look on the right a arena setting this might be live service game #5 from sony

So a live service shooter like concord.....

StormSnooper19h ago

It looks like a fantasy game on the right screen. You are looking at a screensaver.

Goodguy011d 10h ago

Been looking forward to what they have next. Looks interesting.

Eonjay1d 10h ago

Really excited to see them release an original IP

GaboonViper1d 6h ago

Looks like my dream of them remaking Metal Gear Solid is over, still cant wait to see what they are cooking up.

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90°

World of Warcraft developers form wall-to-wall union at Blizzard Entertainment

The new unit comprises over 500 developers representing the entire World of Warcraft development team.

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gamedeveloper.com
2d ago
XiNatsuDragnel1d 20h ago

Unions in gaming are necessary fr fr

montebristo1d 8h ago

I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.

shinoff21831d 8h ago

Unions are necessary regardless of how you feel. You know how fked the working class would be without them. As if we're not already.

montebristo1d 7h ago

No they aren’t, regardless of how you feel. Unions make zero sense for skill based labor. They are for people who press a button every 10 seconds on an assembly line. “working class” is a made up term. I don’t care about corporations or developers, I just want good games lol. Killing your incentives to appease the lowest common denominator doesn’t lead to great games imo

montebristo1d 1h ago (Edited 1d 1h ago )

I wasn’t trying to be offensive if I came off that way. The Union is an old mentality and I can see their usefulness but also the danger. We’re in the age of AI and robots and skill based labor. Unions can be dangerous these days. You could replace your entire workforce in one move. Checkmate. Look to the kiosk replacing workers in the 20 dollar minimum wage era.

Well run businesses don’t need unions. If you need a Union that business won’t survive anyway. Unless it’s propped up by the government with corporate welfare (which is the real issue). If you’re not going to spend some on your workers (Amazon, Google) then your welfare is cut off. No tax breaks. All you put together don’t match their wealth and resources, the union is a traditional memory at this point and counterproductive with this new enemy we face. They need a flying elbow from the top ropes. And by “working class is a made up term” I just mean we’re not a class system and even CEO Bobby Kotick puts in a days work lol. Or did.. It’s just a vague term that doesn’t mean anything no offense lol. People say “middle class” but that can change quick right? Up or down. That’s not a “class system”.