Digital Fiasco Episode 09: The Art of the Bullshot and Difficulty vs Bad Design

This Week on Digital Fiasco: Dead Rising goes four player, Square-Enix lies about the Final Fantasy delay, Ubisoft game “Pioneer” is lost in space, Remember Wave Race? That’s still a thing , Uncharted gets nominated for everything, Truth in advertising gets a big boost. Also on the options menu, we dig into game difficulty and what pushes you to play a punishing game. But first, we compare notes on our backlog assignments, and find out if the games should have stayed on the pile. All of that and more in this episode of Digital Fiasco.

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LordMaim1665d ago

It seemed a pretty bad excuse to push back a troubled game that's been in development for 10 years, then turn around and say that it's because they didn't want a massive day one patch. There was exactly one thing they had to avoid in order to get away with that statement, and it was not hit us with a 7.2GB download next week.

You had one goddamn job, Square-Enix!