NoobFeed writes: "Currently, developer Blizzard has one of their infamous cross promotions going on; one of the first events that include their most popular title, Overwatch. People can earn a rare Oni skin for Genji, by playing Heroes of the Storm and people are taking that to heart."
There's a spark of life coming from Heroes of The Storm.
The world could always use a few more heroes, or in this case friends. Here are some Overwatch Heroes you would want to hang out with.
Blizzard's blending of the FPS and MOBA was a masterpiece of design that met its end too soon.
I miss 6v6, lootboxes and an actual player level. I used to look forward to Junkenstein's Revenge at Halloween and the Christmas event cause of all the cool cosmetics you could earn. I'd play it every day. Now you play it for an hour, earn some stupid charm, and you're done. No reason to play anymore.
I remember those epic dreamworks-like CGIs. I wasn't a fan at all but man, I knew it was a rediculously huge game. OW2 I've seen...nothing, died maybe after a week.
OW2 is a disaster. All these years to make the game 5v5….? And they scrapped PvE? The game just sucks man zero fun.
everybody who says Heroes of the Storm takes an average of 20mins per game and sometimes exceeding that, is incorrect. I earned the oni genji skin within the first 3 hrs and we were averaging game lengths of 10-15 mins. The fastest matches were 5-6+ mins. Literally tore thru matches.
That's a dope looking skin though.. I don't blame them.
I can understand why people are bothered by it.
I know the skins are only cosmetic and do not affect matches but I dont like how Blizzard have handled the addition of new skins post launch.
They invent artificial rarity based on randomization and arbitrary goals such as playing a completely different game to reward the player.
I wish unlocking skins was based on in-game challenges. It would give owning a particular skin meaning.
as a player who has tough times with LoL and Dota this game is actually a solid middle ground for players like me. Micro managing is hard especially when you need to make split second decisions. I'm good at rts like AOE, but moba is harder. HotS takes away lots of the micromanaging and focuses more on objectives and team play. Its refreshing!