Like it or not, size does matter. And so far, the PSVR's lineup has been a frustrating case of style over substance. Can Sony turn things around and make the hardware a success?
The original PSVR has a great catalogue of games, but keeping the set-up working well can be a pain.
Recent findings in the latest PSVR2 software update, indicates that PlayStation is already starting to implement support for PC.
The icing on the cake would be if Sony / Valve allow for a Steam Link app much like it is for the Quest 3. Likely wishful thinking, though.
Warner Bros. Discovery is closing down Adult Swim Games, delisting its published games. Thus putting Rick and Morty VR in jeopardy.
I think the shorter length of some of these games might suit the platform well.
Short games spells short games.... doom is spelled D O O M.
If short games were a problem, the videogame industry would never have gotten off the ground in the 70s and 80s.
Uh...no. Next lame article.
I dont see why they cannot pull new games out of the tv and be able to play them while looking at the game world in a box-like area in VR.
The box view would move when the camera changes, but the user would be able to put their head into the box and to look around. It would be in 3d and very immersive. And this could be done with any game.
I get wanting to create games for VR from scratch, but they should really try to get games already in development into a VR mode just like any game could be created to have a 3d mode. I do not need to be inside the game as a character. I am fine being on the outside looking in, if you get what I mean.