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120°

Why Call of Duty Needs To Return To Its Roots

Perhaps now is a good time to consider taking the next Call of Duty back to its roots. Maybe World War 1/2, Vietnam or further back?

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Community3154d ago
Vegamyster3154d ago

I'd like to see Vietnam explored more.

franwex3154d ago

I guess I am the only one who enjoys the future-eske setting of COD? However after 3 games straight of that I can see why some people might need a break.
To be honest I dislike WW2 settings, I would actually like to see it take place during the mid 80s. Perhaps a conflict before the fall of a large communist country?

Zjet3154d ago

No i love the futuristic stuff too, although i love my WWII stuff as well. I don't hate on it like many and pine for MW days again. I did find Black Ops went a bit to transcendence/Source code in the story, but it looks like infinite warfare will be fun with the planet jumping. I would love to see different periods, personally i've wanted a Call of Duty that follows a family say from the Amercian Civil War right through WWI, WWII, Korean War, Vietnam etc through to the future, i think that would be neat.

I am looking forward to Infinite, i get a Killzone Esqe vibe from it

Universal 083153d ago

Maybe they should make a Call of Duty thats kind of like Assassins Creed with the back in time simulations. Lets say there is a war going on in the future but you get sent back into WW2 or Vietnam for some reason like flashbacks. That way we can play the old and the new

80°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

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Lightning7718h ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex1h ago

Aren’t those games made for different audiences though?

Reaper22_7m ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

ravens521h ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

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Community3d ago
HyperMoused3d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19923d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon3d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

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RaidenBlack5d ago

NOooooooooooooooooooooo....... ..............

mkis0074d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.