260°

Destiny: Lies Of The Iron Frauds

Adam writes "The expectation was understandably high, especially after the offensive offerings that fans had to slug through before “The Taken King” launched. The two previous ‘expansions’ – “The House of Wolves” and “The Dark Below” – were terrible. Nothing qualitative was added to the Destiny experience: micro-economies came and went, meta-games and unbalanced, broken multiplayer killed the PvP experience, Etheric Light was a thing and then it became utterly worthless (yeah, thanks for that one Bungie) and most heinous of all, no element of the core story was expanded upon at all, leaving millions of players utterly confused and infuriated regarding Bungie’s shambolic, pseudo-prophetic storyline about a boiled egg that did things until it stopped, and lots of ‘darkness’ that is still doing things until you sort-kinda-maybe killed its heart?"

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GrimDragon2773d ago

Wow the salt is real in this one.

jhpadilla2773d ago

I agree with some things. Bungie likes experimenting with players a lot specially with stealth changes and micro-ransacktions. Yes I spelled that right. They add little things and block other things. They paint themselves into walls and make players pay for that.
The game is actually quite good. The problem is really Bungie and its behavior-analysis-and-game-eco nomy manipulation. They toy a lot with player's feelings and then they backpedal.
Sometime it feels like you're in a lab where the doctors continuously needle you and before you die they try, with the least amount of effort in their part, to raise you back to something resembling health.

Destiny is a dangerous precedent in gaming. It's a very addicting game controled by humans with financial advantages in mind at all times. As humans, all good and bad things enter into the equation. It's not just a live game, it's literally a 'living' game.

It is a Halo-killer. A game changer, I dare call it. Just not in its present state. Right now it's an experiment with a not very good implementation of itself. A with too many conflicting interests on the levers.

Gridknac2773d ago

It is sad that game with such potential is marred by this dlc fiasco. Really I wonder how much of it is actually Bungies fault given they sold their soul to Activision. Its not like Activision has a stellar rep with customer satisfaction. I guess Bungie knew that when they signed that 10yr deal. Hopefully Activision realizes the lightning in a bottle they have and handle it better in Destiny 2.

jackdaddy2773d ago

He's got a lot of good points but he is missing one important one.. Alot of people like Destiny! But it doesn't excuse the poor content.

ERFO2773d ago

Perhaps yoga will help you? I fuckin love Destiny. Great visuals, great mechanics. Story? You mean the cut-scenes and dialogue that me and my buddies skip and talk over? Its not good? Well that sucks. Bungle will get my money until I die, or they stop making a game that I love to play. Destiny 2 might even have a story that I pay attention to.

Siva. Bahahahahaa what?

Bismarn2772d ago

I'll admit "Lies of the Iron Frauds" is a strange name for an expansion, but it ultimately doesn't matter because Destiny is so two-years ago.

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240°

Destiny Made Over $160 Million In Microtransaction Revenue In Less Than 2 Years

Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.

Sgt_Slaughter365d ago

That's extremely low for microtransactions, especially for a game that's essentially designed around it

LucasRuinedChildhood365d ago (Edited 365d ago )

This was back when the game wasn't free to play.

The figures are from November 2017 to February 2019 (1 year and 4 months).

Based on that projection, the MTX revenue for Destiny 2 likely would have been closer to ~$240m for 2 years.

Not sure if premium expansions are included in that figure either although ... I'd hope that they are though and that most of the revenue was for actual content like Forsaken.

People spend way too much money on cosmetics.

Rude-ro364d ago (Edited 364d ago )

Seasons($10 and just got bumped to $12) and dungeon keys($10 each, two a year) are through the eververse(micro transaction) store.
So for those two years, in order to play a season, you would pay through micro transactions.

Sonic1881364d ago (Edited 364d ago )

Bungie Marathon will be worse since it's designed around it as well

Kurt Russell364d ago

It makes me sad to agree... but at the same time I am looking forward to giving it a go. Destiny 2 is so far in, I find it difficult to figure out what I am meant to do first.

buffig365d ago

I think FIFA alone makes over $1bn a year from mtx

anast364d ago

FIFA promotes a worldwide sport. It should make more money than destiny.

CantThinkOfAUsername364d ago (Edited 364d ago )

Let's compare something similar. Apex Legends and its ridiculous $18/$40 skins make EA a billion each year.

z2g364d ago

For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.

spicelicka364d ago

By "people" you're referring to millions and millions of people. Obviously the ones complaining aren't necessarily the same as the ones spending all that money.

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364d ago
Father__Merrin364d ago

There's millions that purchase MTX and there's nothing we can do about it

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70°

Stop Trying To Make Destiny

In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.

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gamespot.com
100°

Destiny 1 Becomes Playable on PC via Emulation

Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.

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spoonard516d ago

I've been thinking about playing through D1 again before it goes away...

CobraKai515d ago

That’s the sad reality of a game like this. I bought it, invested lots of money, and it can go away at anytime. I still think this was more fun than 2.

jeromeface514d ago

prob because 2 is a grindfest slog

spoonard512d ago

That's the bummer of 'games as a service'.