well if it's custom it leads me to believe that it's probably at least better than the X1, but based on some of the games it is showing I am thinking this GPU is a lot more powerful than we thought.
I mean Skyrim HD Remaster on that thing? Can't be some crappy mobile GPU that powers that thing.
Guess it is a custom X2 after all. Think they said it was in the ballpark on current consoles. We will find out later how powerful it is once people get their hands on it.
Doesn't take much to be ballpark to these consoles since PS4 only has 10 times the hardware of the WiiU. Still dissapointing. And the fact that we still have to wait 5 months for this crap. This should have been out a year ago when the WiiU was floundering.
Well skyrim HD, which looks worse than the orginal pc release even without the superior graphic mods in a lot of aspects, is not that hard of a game to run...
It could be either to be honest. At worst it's a custom Tegra X1 which as @Neonridr said it's going to be better than the standard version. But looking at NBA 2k if that is real gameplay then it proves NX is somewhere between Wii U and XBO / PS4. Graphically the game is a step ahead of the PS360 version, the Lighting alone proves that. That being said everything else doesn't look quite as good as the PS4/XBO such as the crowd, the character models, etc...
We can't really use the other games or Skyrim because it doesn't take much to run even them, and the rest were Wii U games. The only new software was the new Mario which looked great but in a side by side comparison not quite as good as Ratchet and Clank on PS4, but noticeably better than Ratchet and Clank on PS3. So again GPU wise, we should expect that at worst we're getting better than Wii U performance, but not quite XBO performance, graphically speaking.
That being said resolution and framerate are also the last bit of info we need from those games. I'm sure FPS is going to be in line with the PS4/XBO for Skyrim and NBA2k and the Wii U ports. But resolution is the big question. Honestly the games looked better on the HDTV than the screen, so I'm assuming the games run at 720p on the handheld, but upscale to full 1080p on the TV, and hopefully the dock allows the hardware to overclock for better settings, since Skyrim did look better on the TV.
So IMO we're looking at 800 GFLOPs in portable mode, and 1 TFLOP when docked. So 2x - 3x the power of Wii U, in a handheld-hybrid console which is completely fine with me considering the type of device this is. The bigger concern is the CPU (is it Denver or Kryo), and the battery life.
You don't have to wait mike. You don't like anything involving consoles or less than 3X SLI TItanX's because apparently it's not up to your standards of graphics quality.
Why you even bother coming to console articles to bitch about consoles power all the time is beyond me. YOu have made it abundantly clear that your standards require a super charged, very expensive PC to satiate.
The rest of us appreciate games for the actual games.
That being said and to respond to people who care, Custom Tegra X2 is likely. There wouldn't be much price saving by sticking with the X1 modified, since it's a custom chip anyhow, and will have it's own pricing structure.
According to nintendo life nintendo will not be announcing specs or games until next year. Very strange as unless i know what games they have i won't preorder the thing.
The Nvidia Tegra X2 is a Pascal based chip. That is a big boost over Maxwell based X1 chip. That might explain why Nintendo waited so long so they could incorporate it in Switch
1. Since it's a Tegra 2. Has to be able to run in portable mode, meaning lower clock speeds 3. Runs on a battery in portable mode
It's more than likely it's running around 700 GFLOP (handheld) - 1+ TFLOP (console-dock) which isn't the best way to explain it since all flops are different, especially between NVIDIA and AMD. But in comparison the XBO is 1.31 TFLOP and PS4 is 1.84.
750 GFLOP/s top end for Tegra X2 @ 1465MHz. <--- We don't know what the clock speed Switch will be yet. We don't know either what the dock is packing hardware wise so let's not guess.
Price has to be very competitive, if it's $399 for Switch + Dock, I think this system is going to have a bad run like WiiU. PS4 Pro being 4.2 TFLOP/s starting at $399 and Scorpio (6 TFLOP/s) rumoured to be the same is going to hurt sales & development soon after launch imo.
I based it off the Tegra X1 FLOPS, and clock speeds, so all of this is completely hypothesized until concrete details come out.
The NX is rumored to be 2x - 3x more powerful than Wii U, and if the Tegra X2/P1 scales up with the same performance difference between Maxwell -> Pascal then the X2/P1 should be in the 700 - 800 GFLOP range at similar clock speeds to the current NVIDIA Shield console, which uses a Tegra X1 at 550 / 600 MHz, thus around 500+ GFLOPS.
That being said the X2/P1 architecture should provide lower TDP which allows it to fit into a tablet like device and run on a battery without instantly draining it. And there should be some room to play around with higher clock speeds so that's why I'm saying about 700 GFLOPS for the handheld (safe), and 1+ TFLOP when it's docked (if it can boost those clock speeds).
The NX is basically a combination of the Wii U + NVIDIA's shield tablet and console.
I completely agree on price being the big concern, which is why I'm hoping they go for $249 for the standalone handheld, and $349 for the handheld, the dock, pro controller, and a game. Because it's inevitably going to be compared to the PS4 and PS4 Pro, XBOs and XBO Scropio and pricing wise the lower-end PS4 and XBOs could easily drop to $250 this holiday or sometime next year.
That being said I think it'll be $299 for the handheld and $349 with the dock included. For the a tablet and the hardware it's a good price, the problem is it has to have the OS and features to back that price up, and unfortunately Nintendo has not been king of features or OS.
@ABizzel1 It's a custom Tegra SoC and that's about all we know at the moment. We don't know the RAM amount either, It's speculation at this point.
What isn't speculation is the numbers regarding X1 and X2 Tegra chipsets. X1; 256 cores x 2 cycles x 1000MHz = 512 GFLOP/s with 64-bit bus @ 25.6GB/s speed X2; 256 cores x 2 cycles x 1465MHz = 750 GFLOP/s with 128-bit bus @ 50GB/s speed
WiiU was 352 GFLOP/s so on paper it's not 3x more powerful, architecture wise it could very well be though, especially with Nvidia > AMD.
Glad to see others have concerns regarding price like me. $250 seems low but possible for just the portable component. $350 max with dock (no pro controller, maybe a pack-in game) in my opinion otherwise hardcore gamers will be put off because it's vastly underpowered compared to immediate new rivals and I for one play my portables at home more than on the go. Can't see the portable being only $50 cheaper than a dock bundle, seems like more is going on with that than it just being a home hub.
Happen to agree regarding feature set and OS with Nintendo too, WiiU was so far off 2012 standards. They really need to get the online aspects of Switch to PSN/Live levels. Not to mention they need to sustain 3rd party support (having a good network would help), not let it drop off soon after launch if they want to maintain and grow their user base too.
Wish they would tell us if it's the X1 or X2
The console looks small, even smaller than the WiIU, how much power can they realistically pack in there?