PS UK boss Jim Ryan refuses the notion that some PlayStation VR games are incomplete just because they're shorter. He then added that PSVR's value proposition is "extremely attractive".
The legendary composer celebrates forty years of game composing with a new collection.
Looking to release some of that anger? Here's the 7 most violent VR games you can play on your headset today!
Lol, maybe I'm becoming an old fart, but excessive violence in VR seems to bother me more than in flat games. Feels more visceral when you're looking a person in the eyes before mutilating them.
By no means am I trying to be a prude and saying these games shouldn't exist. I just play them more sparingly, need more breaks. I need some beautiful, refreshing & relaxing VR experiences too to balance them out so I don't feel so heavy.
Former PlayStation boss Shuhei Yoshida claims PlayStation still believes Xbox is their only true competitor, not Nintendo.
True, they have pretty different audiences..and some People just have both at home or a PS and a PC that emulates more or less everything from Nintendo.
Xbox hasn't been a competitor since the XB360. Last generation and this generation Sony has been running circles around Xbox. As for Sony vs Nintendo Sony runs circles yes but I don't really see Nintendo as competition. Nintendo does their own thing and it works.
microsoft wanted to crush sony into dust and they had the money to do it, but with such weak leadership it was always going to fail
They're not incomplete, but VR games won't resemble standard games for a while yet, IMO. Eventually, though, for sure.
I don't mind shorter games if they're not expensive
I'm certainly interested in the VR. Shorter games aren't an issue and people need to stop judging on length alone. A long, bad game, isn't worth the money - simple as. A short, great game, is worth it. Look at games like Firewatch, short but fantastic. So long as they're not priced an insane amount it's irrelevant.
Most games are still in the tech demo phase, where there's really no point to them other than to show off that PSVR works--with mixed results, considering all the motion sickness reports on certain games. VR on PCs hasn't even shown that it's a worthwhile investment yet. PSVR has a long way to go before it's anything more than just another peripheral fad that will die out in a few years.
75% shovelware, but the remaining 25% are pretty good.