Console Monster writes: "The Beta test is a software version released to a limited population of users for functionality and bug test evaluation before the final release to the general user base.
So with the above in mind, and a code for the SOCOM: Confrontation Beta, I was ready to go hands-on with the game. But before we begin, let me give you a little bit of SOCOM's background. SOCOM: U.S. Navy SEALS was developed by Zipper Interactive and released in August 2002 for the PlayStation 2. SOCOM revolutionised the way gamers played with the game being the first of it's kind to include a headset, and instructions which can be carried out through the headset to your AI team-mates. Since 2002 SOCOM has had a few other outing's, but this October* will see SOCOM, and it's new developers Slant Six Games, make its first appearance since the release of the PlayStation 3, and it will be a platform exclusive. So with that brief history lesson out the way, you can now read on for my impressions of the SOCOM: Confrontation multiplayer Beta.
Booting up the game I was getting excited. But one thing worth mentioning before jumping into the jaw dropping clan system and gameplay is that in the main screen there is an option to have a tournament match, but unfortunately it's blacked out and unavailable to play. Looks rather interesting however so watch this space."