Occasionally, a game comes along that seems like a revelation. A title brimming with intriguing elements that manages to scratch an itch that went previously unnoticed. Even so, when attempting to describe it to others, the description feels reductive compared to the actual experience. This phenomenon applies to Nine Dots Studio’s Outward. When backed into a corner with a deadline cocked and aimed squarely at the head, one would be forced to describe Outward as Dark Souls on an Elder Scrolls like map, with some survival elements mixed in.
Rare, the developer behind pirate adventure Sea of Thieves, has introduced a dedicated dog park to its studio grounds for employees' good boys and girls.
Nice thing they did, but not actually gaming related, not sure why this article was approved. Also strange informing us what game Rare worked on, as if we don't know their legacy.
I went to look at new apartments and saw only dog parks, no kid parks. We're so screwed.
A new PlayStation Malaysia tour video shows what looks to be concept art for Bluepoint's next game.
Another shooter? Yawn. Thought the prevous concept looked more fantasy.
Looks like my dream of them remaking Metal Gear Solid is over, still cant wait to see what they are cooking up.
The new unit comprises over 500 developers representing the entire World of Warcraft development team.
I used to be anti-union, it kills productivity, investment and turns product mediocre. Their games suck anyways though so what was lost? Might as well get their people paid until they are dissolved.
Never heard of it, sounds like it could be interesting. I'm gonna keep my eye on this one, I really like the inclusion of split screen co-op.
This looks pretty coold wonder when it's coming out, assuming next year