VG247: "Harder, better, faster, stronger: the PS4 Pro is here. What are we to make of it? Alex reports in from New York."
Windows Central writes: "CEO of Microsoft Gaming, Phil Spencer, had previously been vocally opposed to the idea of a native Xbox headset, stating in 2019 that 'nobody's asking for VR' on Xbox. However, Microsoft's marketing strategy for the Xbox Series X|S generation has shifted with the rise of Xbox Cloud Gaming and the 'This is an Xbox' marketing."
Ah, a contributing factor to Meta dropping PSVR2 support for Beat sabre! Microsoft’s always stuck with the modus operandi of “if you want an original idea steal someone else’s” and try to destroy markets they cannot win in. They are doing to to console gaming and now trying VR!
The XBox way. Hardware, even game development companies.... let them do the hard work of building things, throw them some money, then slap an XBox logo on it!
This is probably nothing more than a branding attempt to show Xbox really is on all platforms. The Quest already has the Xbox Cloud app that supposedly works great. Would be cool if Microsoft actually entered the VR space in a larger capacity but if they was doing that, I imagine they'd have showcased it at their summer showcase.
The Nintendo Switch 2 has proved to be a success the world over, however, one nation which is particularly keen on the Nintendo’s latest platform is naturally Japan. Recent sales data has shown that…
yeah nothing is gonna dethrone nintendo in japan, especially if there's a handheld involved.
I guess the resistance against always online and digital only consoles is BS. The people have voted with their wallets.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
I have been thinking the same thing. I don't own a 4k tv yet and was planning on one in the next few months and I think a lot of people are in the same scenario. I think Pro is out a little too soon because of low 4k adoption rate and with no 4k bluray I'm holding off and waitng for Scorpio because that now gives me 14 months to plan. I was stoked for the Pro but now I'm gonna wait. There are so many Sony purists out there who jump down the throat of anyone who criticizes their favorite cult and it gets pretty sickening so in repeating myself, this is my plan and everyone has their own.
Got my 4K tv already so I'm upgrading. Also gonna add a 960gb ssd and that's me
I can't afford a TV to make the most of this yet.
Definitely ahead of its time. Right now it is mostly for early adopters of 4K/HDR TVs.
In a few years PS4 Pro will be a must-buy while the original PS4 will be discontinued. It's like when the original Xbox 360 without an HDMI port was removed from retail in favor of the one with HDMI. It's progress, progress not everyone is ready for.
Outdated the moment it was announced