The graphics are clean and crisp. While two dimensional, they are striking and it really looks like you are playing a cartoon, in high definition. The enemies are varied, the locations are interesting; you just don't get much better art direction than this. Boss fights are well done.
This review wouldn't be complete without mentioning some of the problems that have plagued the game's release. Many folks are unable to join a quick match game over XBLA. Some can't conenct at all. For such a high profile title, this is unexpected and should have been fixed. Also, the game is more expensive than the typical Arcade title, at $15. Personally, Co-Optimus thinks it's worth every penny, though some might disagree.
After well over a decade, Indie darling Castle Crashers is getting a brand new DLC, and it's going to bring about some pretty sizable changes.
Andrew M writes: "To celebrate the mini renascence of brawlers we've had recently, we came up with a list of 4 more classics we hope to see get a revival soon."
How much you want to bet a Simpsons game remake wouldn't have Marge wielding that vacuum?
Brawlers saw a sharp decline in popularity in the mid-1990s for several reasons. Then in the mid-2000s, the genre saw a resurgence which is still going strong today. So, don your armour and unsheathe your swords as we investigate what led to Brawler's initial downfall and the games which brought the genre back from the brink.