Will Wright Reacts To Critical 'Spore' Reviews, Reveals Personal Playing Style

EA's biggest PC game of the year and the brainchild of renowned game designer Will Wright, "Spore" hits store shelves today. The game has won Best of E3 awards and been lavished with positive pre-release coverage in the gaming and mainstream press.

So why is it getting 8s and 9s rather than 10s? And what does Wright make of reactions such as that of the New York Times' review?

On Friday, MTV had a chance to talk to Wright about the response the game has been getting, giving him a chance to clarify the goals of his design team and to reveal how he's playing "Spore."

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ianp6225649d ago

He had a very interesting and tactful reaction, and he made a good point about sales vs. metacritic ratings. Pretty much the complete opposite of Dennis Dyack, who says that people just don't "get" Too Human.

ChampIDC5649d ago

Will is smart enough to realize that sales are far better than ratings. So many developers fall into the trap that is caring too much about metacritic.

TheIneffableBob5649d ago

I do love Spore, but game developers need to stop dumbing down games. Spore was designed as a casual game from the very beginning, so I can forgive what it is now (though I am a little disappointed); but, for example, with a game like Fallout 3 that was made sometime during the development process to be accessible towards people who love to play mindless 1st- and 3rd-person shooters, that I cannot forgive. That's just blatant wanting of more sales at the expense of the quality of the game.

Menchi5649d ago

I don't think that's the right way for us players to look at gaming.

While sales are of course important to a company that needs to make money, I don't think quality should be taken away to cater for more money.

At least, as a gamer, I would prefer to play a title that got less then a million sales, but was one of the greatest of all time, as opposed to something that gets millions of sales, but is just... good.

There's a certain amount of respect that you can give to devs who can design a game that is brilliant enough to warrant an extremely high average score, and get a large amount of sales.

Soren the Cat5649d ago (Edited 5649d ago )

I kind of agree with Menchi. I felt his comment about sales and ratings was a bit arrogant saying "oh yeah, well maybe my game won't score as high, but it'll sell better." The only reason it will sell so incredibly well is because he created the Sims, I doubt this game on its own would be as successful without his name attached. I would rather have a higher scoring game than one that sells fantastic. And I reject the idea that really good, high scoring games are "too complicated" for the average or casual gamer.

ChampIDC5649d ago (Edited 5649d ago )

I'm not saying that a game should be bad and sell millions. I mean that developers should shoot for a game that people will buy and enjoy, not a game that the press will love but doesn't get the sales it deserves, such as Psychonauts. It's a good thing to reach out to a lot of types of gamers.

@1.2 Since when has Fallout 3 come off as a bad game? You don't need to stick to the exact formula of a previous game to make a good sequel. Plus, first/third person, open-world games are what Bethesda excels at.

DRUDOG5649d ago

I kind of see where you are coming from ChampIDC, but I still think that the industry needs developers who take chances and don't worry about metacritic scores or how much money the game is going to make. We've got enough developers who do those things already.

Devs should just try to make the best game possible and the scores/money will more than likely follow. Keep spitting out the same formulaic crap like Hollywood and watch your industry slowly die...

+ Show (3) more repliesLast reply 5649d ago
titntin5649d ago

I'm only at the tribal stage, but I have to say, its an exciting and ground breaking product whatever else it is!

I agree that his response to criticism seems more mature than many, and his thoughts and comments are intelligent and articulate.

5649d ago
Erdrick5649d ago

Fallout 3 might not turn out to be a bad game, but it has been extremely dumbed down for the masses, thats all 1.2 was saying, that with a new IP and low expectations, this is fine. But fans of the Fallout series have known F3 wouldn't live up to their expectations since Bethesda bought the rights a few years ago, Bethesda is notorious for making their games dumber and easier with each new release, especially the TES series. Lern 2 history.

kevnb5649d ago (Edited 5649d ago )

they should care about making games that people like, not critics but everyday people. The importance devs and publishers are putting into metacritic is bad for gaming. Most consumers don't put much thought into reviews, it's no different then music or movies. Most of you here probably like a whole bunch of movies and cds that got low reviews, and hate a whole bunch more that got high scores.

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The 10 Weirdest Video Games You Can Play Today

From Xfire: "Anyone who's played video games for a couple of years has stuck around long enough to stumble across a few weird ones. Some are even quite popular, which is all the more reason why you'll wonder what made the developers think about making such a game and why people are loving it, despite its weirdness anyway. Not all weird video games are head-scratches. Some are actually quite good."

BlackDoomAx1021d ago

The stick of truth is a must have for any South Park fans. I spent a good afternoon on Goat simulator, a rare real open world. I planned to try hatoful boyfriend since it was free on Ps Plus. Disco Elysium is on my radar since the final cut came out; as soon as there is a discount, i will take it. Like movies, i like weird games too :)


The 10 Best Video Games With Cut Content

From Xfire: "The four-hour director's cut known as Zack Snyder's Justice League has led to the discussion of movies in the past that might have fared a whole lot better had they been released to be more in line with the original vision of their creators. But, as it turns out, cut content doesn't just happen in movies. In fact, the act of cutting content before the release date happens arguably just as often in video games as it does in cinema."

anast1027d ago (Edited 1027d ago )

I can't believe they cut stuff from Skyrim. At release, it was a barebones game with a slight improvement in graphics.

-Foxtrot1027d ago

"Now, before we proceed, we'd like to say that Metal Gear Solid V: The Phantom Pain is one of the best video games ever made. It's not just a fine piece of gaming. It's one of the finest there is"


MGSV is easily the worst main line MGS game and not just because of cut story content, the open world is bare bones and there's hardly anything to do. It's repetitive, samey and is just lifeless. I appreciate the stealth mechanics, the animations and the way you can go with combat but it's not enough to keep me engaged the full way through.

Kojima should have done a twist and make the main chunk of the game a Metal Gear & Metal Gear 2 remake to bring the story full circle.

lsujester1027d ago (Edited 1027d ago )

Story issues aside, V has amazing gameplay. I'm not sure what you're wanting out of the world in terms of "things to do", it's all the great gameplay the series has always had. Useless filler that other open worlds have like collecting flags and petting horses would have added nothing to that game.

JRMVN1020d ago

THE TRUTH! I don't even know how that game gets praised. The previous ones were so much better.


Classic Games I'd Love To See Again.

While we have witnessed a lot of remakes, remasters and even sequels to games a decade old. There are still some gems that are close to my heart that are lost to me. Here are some classic games that I'd love to either see remakes or remasters of, or even a sequel on new hardware.

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