TNT compares two ambitious open-world titles that failed to deliver on launch.
Is a duck a better vegetable than a armchair? Find out in this article!
More like "is a river of money worse than truckloads of money?"
I feel like everybody is missing the point of NMS. It's a very ambitious project, attempting to do something that has never been done on that scale before. And here everybody wants to compare it a typical, annualized AAA franchise. NMS is like an envelope-pushing piece of art. Art stirs peoples emotions, positive and negative. Makes us ask uncomfortable questions. New art scenes are met with resistance from the old-guard, sometimes angrily, it won't be understood at all by the non-art crowd. (I.E. all the gamers who feel it isn't fun enough) But for some people NMS stirs existential questions/challanges. For some it maybe it makes people think about game design approaches, others are in awe of the discovery aspects. I think it succeeds as art on some level, and maybe appreciated as such once the "I wuz lied to, I demand refund" noise subsides.
Just because it exceeds in some areas doesn't excuse it from anything else. People are missing the point of the game because they were lied to to begin with as to what the game was or had. That's like me telling you that this car I'm selling you is in excellent condition and you come back to me a day later to figure out that was a lie and then me saying "you're missing the point it drives" There's no question that the game does accomplish some design feats, you can call it art no doubt just like you can call any video game art or for the matter you can call any blank canvas art hang it in the museum and sell it for thousands of dollars.
Not to say that Sean didn't lie, but I guarantee as well that 99% of the people who picked up the game wouldn't be able to cite anything other than 'seeing another person' as an item Sean mentioned but didn't end up being in the game. Let's be honest, the game had a ton of attention and a ton of people just waiting for it to fail. But, if it didn't have that, it would have gone completely unnoticed for what it lacked. But, with AC Unity, you don't need anyone else to tell you what was wrong with the game. You saw it in the first few minutes of the game. Both are bad, so hard to compare. One stings a bit more solely because it's broken promises and not just the usual shitty development.
Both may have been a buggy mess at launch, but one is missing several key features and there is no indication if, when and at what cost they will be released.
unity was never fixed for the most part, and was monetized out the ass that's what broke it, the always online money-shoveling background processes.
Love it , does everything i ever wanted it to do. Not sure why its getting so much hate. Refund thing is nonsical. 24 hours from purchase maybe but after thst your just taking the piss.
It's just procedural generated never ending boredom. There's very little to actually do in the game.
Is game X worse than Y? Find out after the break!
Yup! No Mans' Sky has officially overtaken WatchDogs and Unity as the poster child for bullshit devs with bullshit lies.
AC: Unity was not even bad. It had everything AC fans have been asking for Character customization, Co-op missions, wider variety of weapons. Only thing it was missing is a modern day story sequel. The worse game in the series to me is Black Flag, it was a pirate game, not an AC game. Yes I said it. AC3 was better than Black Flag. Even though as an AC game it was lacking. it was still an AC game. I think true AC fans agree with me.
I love Black Flag. Different strokes for different folks.
its not a bad game but like I said, it wasn't an AC game. It was a pirate game with the AC name attached to it.
You are fooling yourself. AC3 was great,Unity was broken for months.
I played unity a few months after it came out so maybe that's why my experience was better than most. AC3 was great but a lot of people think it was the worst.
i am AC fan and played almost all of they games,and after brotherhood Black flag was the best game.unity was very bugy and glitchy,but their patch it up.story was good,new missions was good,all setting was good.pretty good damn AC game. Watch Dogs was way better game on console then on pc. it does not suffer so much from downgrade,physics and car driving.overall good game,but nothing too special. NMS i think is playable,but it is missing huge list what their were promising.they lied about a lot of things,they did not have those things,they just lied,at least other games tried to push it,even they did not succeed,at least they tried. if someone wants to compare NMS,compare with Homefront Revolution,that game is just broken as f***!
Watch dogs is just as bad on consoles as it is on pc, it's just boring.
Unity had the worst missions, and on console the framerate is still terrible.
Unity is not a bad game,it just runs like shiiii.You need a freesync/gsync monitor to save you from the inconsistent frame rates.
Runs fantastic on my 970, heck it was fine on my old 7950 before it died.
I have never played NMS and I never will. I see no reason to give my money to a bunch of game developers that blatantly lied to me. Angry Joe's review of this game was the best.
Hello Games has what, 13-15 developers in a constantly flooded apartment? Ubisoft had how many developers working on Assassins Creeds yearly? Stop hating No Man's Sky already, it is what it is.
Its definitely a worse game. Unity's launch may have been a mess, but playing it recently and its massively underrated. Up there with 2 & 4 as one of the best.
So, it's not fair to give NMS 2 years to change or fix things like you're giving AC:U?
Syndicate was way better. I forgive you Ubisoft. lol
Nope. Pretty sure No Man's Sky already outsold that game.
kinda doubt that. .. but it did sell well
You may be right, looking up sales estates for Unity, they're way higher than I thought.
Probably not, but given the budgets between the two, NMS probably made more off the actual release of the game.
Be careful guys first Youtube then N4G. the goverment will censor your a$$.
no. AC unity was an established brand. they took something working tested and beloved and destroyed it. NMS is a new franchise.... and missing things isn't the same as destroying a workin system, monetizing it , never fully patching it to fix the issues and still already having a no-apologies attitude about the whole thing. they just don't care.
No Man's Sky is the ultimate success in Marketing.. the game could have sold a hundred thousand copies at $20.00 on its merits but instead sold millions at $60.00 thanks to overhype
Serious question here, what was it hello games lied about? Most of what I've seen prior to release was only flying and mining around and that's why I chose not to buy it yet. I didn't read every article about it but what I did was pretty much how I thought it was gonna play. I think nowadays gamers paint their own picture of what a game should be and when it isn't what they thought they get disappointed. Same with order 1886 everything I read said cinematic experience written all over it. Wasn't that interested so I waited and bought it for $20 and I fell in love with it. Plan on doing the same with NMS
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