Resident Evil 7 Producer Masachika Kawata stressed that the final game will definitely have combat, unlike the demos. The VR version has been improved already from the E3 demo as well.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
This and Rez Infinite are the two reasons I'm getting a PSVR!
Of course it must have a combat system if the game devs really knows what they are doing. If combat is nonexistent then it is just a clone of Amnesia or the clocktower games. I don't like playing an RE game where the only thing I do is hide and solve puzzles.
At last a new resident evil with less action.
Well that's good. That had me worried. I would absolutely love a condemned style melee system. There hasn't been anything like it since.
I'm glad that Capcom is finally taking horror seriously however I am still against the execution of using first person mainly because as mentioned before we do have too man first person horrors as it is. If this your cup of tea then I understand fully the reasons to support this but Ill be waiting for the Resident Evil 2 Remake and the recently confirmed sequel for The Evil Within. Also, don't waste your time in saying that "it needed to change perspective" because we all know that it didn't. This was done solely to cash in on the disappointed P.T fanbase, thats it.