80°

Hands-On with For Honor's 4v4 Objective Multiplayer Mode | AusGamers

Out at Gamescom 2016, AusGamers was able to get a lengthy amount of time with one of For Honor's more in-depth multiplayer modes, and writes:

"But at its core, the game is a rock, paper and scissors action-adventure outing that may, or may not, suffer from a crowded room approach. The E3 demo we played, played to player strengths and, as mentioned earlier, worked tirelessly to sell the fantasy. Campaign mode in the short amount that we’ve experienced is a nice necessity that works on an aesthetic and somewhat tutorial level, but the meat of this entire experience is going to be in its multiplayer offering, which is equal parts fun and frustration.

There’s still plenty of ironing out to do, specifically where balance is concerned, but if I had to leverage any issue with For Honor so far after time with it at Gamescom, it’s in the player-controlled systems that lack in encounters with more than one player. Basically, in any one on one scenario, you can hold your own and succumbing to, or prompting your opponent’s rock, paper or scissors attack will be the difference between death and victory. You can also evade, and charge attack, but these are minor shifts away from that core three-way conflict system. The problem is, when you’re faced with more than one opponent striking you multiple times, being able to combat two, or even three different RPS attacks is nigh on impossible. The strategy then calls for running away. Or, you can try and stand your ground -- successful blocks of a handful of attacks gives you a chance to activate your Revenge mode, which is essentially a Super, but this can easily be shut down by another player’s strikes while you’re attempting to wail on one of them."

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160°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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Christopher4h agoWhoDisagree(0)Agree(0)
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Hereandthere3h ago

Microsoft should have left them stay 3rd party

GamerRN50m ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

PassNextquestion2h ago(Edited 2h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger49m ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos2h ago(Edited 2h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto2h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos2h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

XiNatsuDragnel1h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

TheColbertinator50m ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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70°

PlayStation Store "May Savings" Sale Kicks Off, Here Are All the Discounted Games

Sony has launched the PlayStation Store "May Savings" sale, and this one has over 2,000 items! Read on for the complete list of games.

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70°

The INDIE Live Expo 2024 event is to feature over 100 game titles

INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.

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