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Bound Review [TSA]

TSA writes..."When Bound was announced, Plastic’s  ;Michał Staniszewski described it as a “notgame”, emphasising that the main focus would be the narrative that the game had to tell. While it doesn’t feel quite right to say Bound is a “notgame” it’s understandable to see where that viewpoint comes from. Bound is built with the story in mind but the way it is presented takes you on a visual masterpiece of a journey."

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1214d ago