The New York Times: Spore Review
Seth Schiesel of the New York Times writes:
"What is the difference between a game and a toy? Does a game that feels more like a toy – even a scintillating, empowering toy – fall short on its own terms? Or is it enough just to be a great toy?
Those questions came to mind again and again as I spent more than 60 hours recently with Spore, the almost impossibly ambitious new brainchild of Will Wright. Best known for his popular evocations of urban sprawl (SimCity) and suburban Americana (The Sims), Mr. Wright has spent the last eight years trying to figure out how to convey the vast sweep of evolution from a single cell to the exploration of the galaxy as an interactive entertainment experience. His answer, Spore, is being released in stores and online for PCs and Macs in Europe on Friday and in North America this weekend."











