Gamechup: Yes, that’s right. No Man’s Sky is a tech demo from a talented indie studio, Hello Games. The studio known for their Joe Danger games used their warp reactor theta to leap into something that most Indie devs would think twice of doing– pouring four years of their lives into creating a massive game.
No Man's Sky on Nintendo Switch 2 offers a major leap in graphics and performance over the original release.
"No Man's Sky - Nintendo Switch 2 Edition brings this excellent, constantly evolving space survival adventure to your new Nintendo console in fine style. This is an almost-perfect match for other versions of the game, barring some very minor hiccups here and there.
Combat is still a bit naff, especially in space, and hardcore pirates might not get all they need from the systems in place here, but other than that, this is an almost perfect port of an almighty behemoth of a game. The sky, it seems, really has no limits." - PJ O'Reilly | NintendoLife
Hello Games has secretly worked on a Nintendo Switch 2 version of No Man's Sky. But there's also a new juicy update that lets you be a mayor.
That's a nice little surprise.
Honestly I gotta hand it to Hello Games. They really turned this game into something else with their dedication to it. A rocky start, but the game is unrecognizable to what we had at launch.
MAN, Hello Games just keeps on trucking with this game, and are REALLY showing other developers how to earn some good will with their fans.
Stoked for Light No Fire.
Let me get this straight... Halo 5 had a 6 hour campaign from an AAA studio that has completely destroyed the franchise and launched with broken online gets a better score from you than a game that will revolutionize the industry. I've put in 35 hours so far and can safely say between the variety of worlds, customization of components, ability to learn new languages and some of the deepest lore in any game is most definitely not a tech demo.