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80°

CES 2K7: Live Anywhere demo

CES 2007, Live Anywhere Demo, including Xbox 360 vs. PC play.
















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Mr Murda6741d ago

I can't believe how simple it is. This is really going to grow the XBL community and will push developers to creatively think about ways to integrate the PC and console communities. LIVE Anywhere only makes sense and it's only on Vista and the 360!

God of Gaming6741d ago

Wow.. thats awesome.. seriously this should be the top story. Finally after decades of PC and Console gamers being at eachothers throats.. we can now play together. Tell me this isnt amazing? And this will grow LIVE to amazing levels... simply with the LIVE arcade games... looks like achievements and everything will work on the PC..

ArmrdChaos6741d ago

This just shows the PC to console functionality. Just wait for MS to get the cell phones lit up on Live also. Now tell me that this is not worth paying a little less than 1 dollar a week for. This is that type of thing you will not get with a free network. They might be able to pull off the PC to Console multiplay connection, but to have it all intergrated in this manner...not a chance. The rest of you non-Live gamers enjoy your free second rate mashup solutions.

nstott6741d ago

Let's hope we get the whole xbox live experience on vista including demo and movie/tv show download. IPTV would be sweet also. The ability to stream the downloaded movies/tv shows to the 360 would also make the need for a bigger hard drive on the 360 unnecessary.

40°

Dune: Awakening - 1,000,000 Players Awakened

Funcom: "Greetings Sleepers,

Dune: Awakening launched June 10th and 1,000,000 players have awakened! It’s now Funcom’s fastest selling game ever. To put it into perspective, it took Conan Exiles one year to reach this number. We’re truly humbled and thankful for this reception."

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lukasmain2h ago

Well done. No doubt the game will get better over time as well.

110°

PSVR 2's Tipping Point: Will There be a PSVR 3?

The PSVR 2 is a fantastic piece of kit, held back by a lack of software support. With this in mind, will we ever see a PSVR 3?

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Jingsing13h ago(Edited 13h ago)

PSVR1 sold around 10 million and PSVR2 sold around 1 million. I don't see any logical room for a PSVR3 unless they have something special. PSVR was basically PS Move for Sony, hedging their bets just in case VR was a mass market product, but it clearly wasn't. With news of Quest 3/s sales faltering badly and question marks over there even being a Quest 4 I highly doubt a PSVR3 is even being considered.

kevco3312h ago

The question marks over the Quest 4 are 'when', not 'if'. Meta's new approach is smart glasses, putting a longer divide between Quest iterations. This is a good move, in my opinion. It will lead to eventual convergence of AR and VR.

lukasmain2h ago

It will be a big market as soon as they can have a completely wireless setup. When they can do that, it will be much better.

thorstein1h ago

PSVR2 sold 600,000 units in its first six weeks. It continues to be updated and supported. Latest update was this week.

Profchaos1h ago

From what I recall psvr2 was at around 4 million shortly after launch

Yesyes54m ago

Yeah no chance. Loved PSVR1 but not much to play on VR2. I’m only keeping it in the extremely faint hope that Half Life Alyx is announced.

crazyCoconuts53m ago

Not sure about the numbers, but I'm sure they're not stellar.
And with Yoshida's parting comments on how the entrenched leaders view PSVR it would be a big surprise if they were planning on another iteration next gen. Such a shame- I feel like they lost that innovative spirit

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GotGame81811h ago

I doubt it, and PS2 VR is so good, I hope Sony continues to develop for it on PS6. Why not. They can expand the install base over this Gen into next.

Neonridr7h ago(Edited 7h ago)

given how quickly Sony themselves abandoned support for the headset, I don't see them taking another crack anytime in the near future. PSVR2 was so much more technically sound and delivered a much better experience over the previous model, but I think VR is losing its steam and many people were turned off from the first headset after it delivered somewhat underwhelming experiences due to the limitations of the original device.

I love VR and will continue to support it, but I'd be surprised to see a PSVR3 anytime soon.

lukasmain2h ago

VR needs to be completely wireless and a super easy plug and play. When they can do that, it will be a lot more successful.

darthv721h ago

IF there is to be a VR3, it needs to address the biggest missed opportunity that Sony is guilty of with VR2. that is it needs to support ALL of their VR titles, no matter what. The lack of full VR1 support for VR2 cannot be under stated. And even in the face of declining VR2 sales... Sony STILL has not taken the opportunity to address this omission.

I'd definitely get a VR3 if it supported not only its own but all of their previous works as well. Wireless certainly would be welcome reason as well.

Profchaos1h ago

Im a psvr2 owner I love it but I wouldn't buy a psvr 3 unless Sony made a real commitment to supporting it via games

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60°
9.0

Teenage Mutant Ninja Turtles: Splintered Fate Co-op Review [Co-Optimus]

"A few years ago, a mobile game developer called Super Evil Megacorp had the brilliant idea of making a TMNT roguelike. After first releasing it on Apple Arcade, they wisely recognized the game’s potential on other platforms. TMNT: Splintered Fate has slowly but surely come to all major platforms, finally arriving on Xbox today. Not only is Splintered Fate a fine roguelike and co-op game, but it’s also one of the best TMNT games ever made," says Co-Optimus.

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