John from DSOGaming writes: "A lot has already been said about Async Compute. And after everything we’ve seen so far from NVIDIA’s side (including its latest GPUs), it appears that AMD will triumph in all games supporting it. Not only that, but it appears that more and more engines will support this specific feature of DX12 and Vulkan."
Behaviour Interactive is facing redundancies, with almost 100 people affected, mostly affected in Montreal.
Man this studio got hit with another round? it sucks there know for dead by daylight not saying that its a bad game because its not but because its from 2016 and this team has tossed a game out almost every year sense then but each game got worse and worse sales/notice.
meet your maker all done by them has 8 players playing on average via steam
https://en.wikipedia.org/wi...
https://steamdb.info/app/11...
https://www.youtube.com/wat...
Stuff like this looks like alot of work was done but so few sales this is what no doubt is causing all the layoffs.
January this year they laid off 45 people
https://www.gamesindustry.b...
95 is this week so this news is new
https://www.msn.com/en-us/m...
Just back to back waves of layoffs.
Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.
According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."
My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.
Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.
Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately
...
Goes right back to them as partners.
Okaaaaaay...
Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.
AMD is playing chess.
i hope to see more people utilize this, because doom imo looks and plays amazing. especially on the consoles.
What a dumb article. It doesn't even explain what Async is. Am I just supposed to know?
"this specific feature of DX12 and Vulkan"...?! WTF?
What's OpenCL? What's the PS4 running on? Apple run what again? Hell, do you even know what the hell you're talking about?
Async compute is api and hardware dependent. There are many APIs and many versions of different hardware that are capable. What you've written (excluding id software's input) is little more than chin poo.
Edit: @OpenGL. Yeah it is good.
Glad to see AMD's design and work with the consoles is finally paying off on PC.