240°

Hidetaka Miyazaki Doesn't Want To Avoid Risks; Explains How He Makes His Visions Come To Reality

Miyazaki doesn't want to avoid risks with his future projects. He also said that feedback from players helps him bring his visions to reality.

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wccftech.com
ccgr3269d ago

I have high hopes for Miyazaki

Alexious3269d ago

Me too, but now I expect a radically different game. From Demon's Souls to Dark Souls 3 it was basically the same game over and over again.

MoveTheGlow3269d ago (Edited 3269d ago )

Don't expect him to abandon the framework entirely. King's Field, and its spinoffs like Eternal Ring, were the predecessors to Demon's Souls, and were still 1)quasi-medieval, 2)centered around making specific decisions with slower animations for each swing/spell/etc., and 3)super tough and open to the player to explore.

Miyazaki's biggest strength is how he brings art direction, sound design, and effects together to create an overall atmosphere. I think he really took up the atmosphere mantle from where Castlevania and Metroid left off. My guess is that you'll see a lot of Souls in the mechanics of a new title, but a completely different and equally frightening setting.

spicelicka3268d ago

I would like to see what he can do with a different genre and same type of game, like a shooter perhaps.

Like how Fallout is the shooter cousin of Elder Scrolls, both utilizing the same type of game design and amazing in their own regard.

Mostafeto3269d ago

Feedback is always something that helps developers and publishers work towards the right direction.

Chris_Wray3269d ago

I can understand where he's coming from. He got his start by taking control of an already failed action-rpg project, he turned it round and made Demons' Souls. This led to DS. It only makes sense that he'll remember the origin and be willing to take risks.

MoveTheGlow3269d ago

These new Miyazaki interviews have been so encouraging. He's clearly in this for the right reasons and will do everything in his power to make a great game out of his visions. It's refreshing in a sea of titles that suffer from annualized sequelitis due to really bad management decisions.

Alexious3269d ago

Indeed. I'm personally rooting for a new Otogi game!

MoveTheGlow3268d ago

Oh man, that would be crazy. I think he wants to go with new stuff, though...

Garethvk3269d ago

Risk is good for gamers but makes studios nervous.

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120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz
130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr4d ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo3d ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac3d ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo3d ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT3d ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr3d ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas3d ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii2d ago

It doesn't have analogue tho, sooo....

Tacoboto2d ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

+ Show (1) more replyLast reply 2d ago
Vits3d ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits3d ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba763d ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage3d ago (Edited 3d ago )

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos3d ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS3d ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy015d ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK4d ago

Lol. Had no idea who that was, but I will admit they do look quite similar.