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Amy Hennig's Absence Contributed to Uncharted 4's Massive Identity Problem

COG writes: With the release of what looks to be Naughty Dog’s last Uncharted title, its exclusion of creator Amy Hennig has caused the game to lose its identity.

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Hoffmann3226d ago

Some people see problems when theere aren't any.

3226d ago Replies(11)
Dabigsiebowski3226d ago

I've played all the uncharted games and this guy is wrong about the situation. However uncharted 2 and 3 were better games imo even though I enjoyed 4 as well.

Fez3225d ago

4 was much better than 3 for me. 3's pacing was all over the place, a few big plot holes and over emphasis on hand to hand combat which has never been that great in Uncharted. 4 focused on stealth and had a far better story arc imo.

I didn't like the new characters in 3 at all either which obviously was a big negative. The villain was poor, and Cutter and Chloe were pretty annoying. I liked all of them in 4, except maybe not Sam - he wasn't massively likable in comparison to Sully for example (but maybe that was the point)

-Foxtrot3226d ago

There was problems...every game has them and Uncharted 4 suffered from a few

People just don't like to talk about them because "Naughty Dog", "Naughty Gods", "Uncharted"

The game was great, smooth, fluid, amazing graphics and animations but the story COULD have been better and when I say that IT DOES NOT MEAN the story was crap 100% because I know people like to think that if you don't like a few things about a game from a franchise like this you automatically hate the ENTIRE game.

Amy Hennigs original idea with Sam being the villain sounded MILES better. I mean listen to the original trailer...that's what we should have had

They tried to make it more like the Last of Us...hell even the multiplayer shows this.

generic-user-name3226d ago

Generic evil long lost brother? You wanted a mgs game?

No thanks, I'll take the nuanced, realistic approach the ND took without amy. Although I don't even see how you can argue for hennigs version seeing as all we know is that 'Sam's the bad guy' and based on that alone you call it 'miles better'.

That's a joke.

-Foxtrot3226d ago

OH because that's so much better then the generic long lost brother who suddenly turns up and becomes best buds with his brother again storyline.

No thanks.

To say her idea was generic is a joke it's self when Neils version was no better.

An evil brother would have cut Rafe out and actually give Nate a villain to face on an emotional level, not just physical. That would have been fantastic to see in an Uncharted game as all the villains haven't had that before.

Have you actually listened to the teaser trailer, the way he spoke alone made it come off, first impressions wise like a fantastic direction. I say it's better without seeing it because I wasn't a fan of the version we took

Off Topic

Nice to see I was right about the disagrees and the like....people saw someone critisise ND a little and suddenly they 100% hate the entire game. Thanks for proving my point guys. The same people who defend the shit out of the horrible direction the multiplayer took.

I love the fact you can go on the official forums where you'd think ND fanboys would hang out and actually get more of them admitting the faults with the game....rather then somewhere like here which is just a joke if you say anything bad about them.

miyamoto3226d ago (Edited 3226d ago )

No, Fox.
Sam's role in this game is perfect the way it is.
We have never cared for a video game character as much as Sam.

So you wanted a darker Uncharted? No, thanks.

TwoForce3226d ago (Edited 3226d ago )

Really, Fox ?

EDIT : do you really want UC milk to death like other annual franchises, Fox ? I will say this again. Remember when UC 3 director wanted to make more Uncharted in the future.i was skeptical about it. And yes, i knew Neil would kill Elena in UC 2, but Amy stopped him for doing it. Before UC 4 came out, people was predicting that Neil would kill Elena, but it didn't happen. You know why ? Because he learned from Amy. I respect Amy and Neil.

-Foxtrot3226d ago (Edited 3226d ago )

Yes miyamoto
Sam's role in this game is not perfect at all
We have never cared less for a video game character as much as Sam who just arrived 4 games and a spin off in

So no I didn't want a darker Uncharted, having Sam as a villain wouldn't have done that.

@TwoForce

Really...

OH GOODNESS, SOMEONE ELSE HAS A DIFFERENT OPINION THEN ME...Better make damn sure I play their comment down and make out their opinion is wrong huh?

If this game wasn't Uncharted or made by NaughtyDog having the same story told in the same way then people could criticise more easier. Just like MGSV...it was Kojima, it was the last game and it was MGS...10/10 not faults, perfection but was it really? Nope.

Ceaser98573613226d ago

****************SPOILER ALERT*******************

Sam being the villain wouldn't have been good Why? i dont know about you but most of us was guessing that SAM will be the villain and blah blah! but he turned out to be the one who helped Nate and stayed together... In fact a fren of mine got pissed off when i said Sam and Nate had a special bond together and he was liked damn! i thought he was the bad guy and has come to take revenge and said i just gave him a spoiler :P ... Also when Nate and Sam bumped into Rafe i thought here it is Sam's gonna double cross Nate but instead he took a bullet in his arm for him...

Pongwater3226d ago Show
Soc53226d ago (Edited 3226d ago )

Fox I disagree, that trailer sounded so cheesy, I'm glad they went with the current version. I agree long lost brother isn't great premise, but long lost evil brother, I didn't want that and I'm glad I got to play alongside Sam and bond with the character.

Of course some wanted the Hennig version. And I understand, but people disagree on everything I have heard some say that there was too much action I heard others say there was not enough action some said there was too much stealth some said there was not enough stealth, some like the ending some hated the ending it's hard to please everybody. But in my opinion this version was what I would have chosen.

Evil Sam doesn't sound interesting in my humble opinion. Do you remember the ending of UC3? It was pretty bad. I think the ending is why it was not as widely praised as 2. It felt too similar. And that was written by Hennig. And the franchise needed a breath of fresh air.

So the point is not that you are wrong but that I'm just someone saying nah, I prefer this version and I really appreciate the touches added that are clearly straley and druckman. Without them you probably don't get the scenes driving in the jeep bonding with Sam and Sully and you don't get the scene in the house with Sam and Nate as kids looking around for their moms things. I really loved those parts. So I disagree but in a friendly way. Nothing personal.

Also not everyone who disagrees with you is a "Naughty dog fanboy" UC4 isn't above critique for me, I found some things in the game that I would have critiqued or changed. Like the use of music for instance, I found parts of the game were oddly quiet and I would have added a more emotional score to liven the moments during quieter time and add more emotion.

Maybe a lot of people just don't agree with your vision for what the game could be? Just because you feel strongly about your opinion doesn't mean everyone else will agree with you and if they don't then they must be fanatical. When u think like that it makes you similar to the people you are attacking no? Maybe some disagrees are from fanboys but screw em if they are. but I just wanted to chime in to let you know not all disagrees are from that camp.

Geekman3226d ago (Edited 3226d ago )

You know, I'm gonna have to agree with Foxtrot here. You people need to learn to look at criticism, or just different opinions in general, objectively. Without going ape shit.

TwoForce3226d ago Show
Rachel_Alucard3225d ago (Edited 3225d ago )

@Fox

Trying to think outside of the norm here is frowned upon. If you criticize games like Uncharted, Last of us, Halo 5, gears, you name it and point out ANY flaws the game has a handful of close-minded fans will jump out to defend it because (insert your favorite game here) is perfect and has 0 flaws whatsoever according to the consesnus. (Hell even the first comment on here cements that statement). If you even think saying an original idea is better than a cliched idea then you can also bet a rush of comments acting like they work at (insert your favorite developer here) and will how the original idea was shit and the one we got was much better, despite having no insight to the former.

This is also probably one of the few sites where you can point out everything wrong with a universally terrible game and get disagrees and one of the few sites with a system that tracks disagrees instead of just negating agree points like everyone else. You end up with comments that sweep everyone under the same rug despite everyone having differing opinions, you just only see the people who go out of their way to defend it if its allowed.

TheDivine3225d ago

The story was amazing IMO. The gameplay too, most fluid and fun gunplay and stealth of the series. Where they fudged up IMO was the pacing. I remember four sections each over an hour long where the only purpose is to essentially pad the game. Driving around Madagascar was terrible IMO as was the boat section. Driving the jeep through the jungle was a nice Un2 throwback but dragged on and killed momentum. The Scotland section (I think) where you go through all the sliding puzzles was terribly boring also. Could've cut hours off the slow sections and it would've made it infinitely better. I also hated how they kept taking control away anytime a conversation happened, someone pointed out something in the distance, and all the cart puzzles. Momentum killers and it took over a minute anytime a companion made a remark so Nathan would slow to a crawl until they finished. It also needed a few more set pieces. Nothing lived up to my expectations of a next gen Uncharted. Nothing bombastic at all. Still loved it but I will never replay it due to these issues.

Highlight of the game for me though was the freedom to tackle combat anyway I want. Encounters were set up like a playground with stealth, rope swings, platforming to flank or escape exc. it was where the gameplay shined in the same way MGS5 did. It breaks my heart that we won't get another one now that ND has finally made the gameplay fun. Before It was mediocre tps with epic setpieces, great characters, and story. It nailed the blockbuster feel but it was never tight and fun to get into shoot outs like gears was. This game changes that and holy shit is it amazing. I remember stealthing a whole encounter until spotted, swung away and wound up doing a KO drop on a guy I didn't know was there, immediately rolled off a ledge and wound up doing another KO kill dropping on a guy I didn't know was there, rolled behind cover and killed one guy, jumped up to climb a ledge and pulled a guy down I didn't know was standing there, swung over and KO dropped on a a guy, and then shot the rest all in about twenty seconds. It was all spontaneous and emergent. That is what ND needs to focus on. AMAZING!

3225d ago
Aeery3225d ago

Sorry but between "generic evil long lost brother" and "generic long lost brother who suddenly turns up and becomes best buds" there is no comparison.
ND took the right approach and works really well.
From any perspective that was the right choice and I'm sorry, you are not right.

Hoffmann3225d ago Show
ShadowWolf7123225d ago

Sam being the villain would have been the lamest idea in that entire series, bro.

BeardedPriest3225d ago

I think you're right Fox. It's too bad that people will not allow criticism. I have platinumed both UC1 & UC2 and TLoU... I loved all those games.

UC4 was good but I would have preferred more shooting.

I guess gamers these days don't need action as much. Look at the criticism for Bioshock Infinite... Some claimed it had too much action. Look at TLoU's DLC... Many people were ok with it having less action.

Christopher3225d ago

***Sam's role in this game is perfect the way it is.
We have never cared for a video game character as much as Sam. ***

No and no.

Sam was shoe-horned in and made no sense in Nate's past.

Sam is not even close to the top of the list of cared-for characters for me.

The game was fine overall, but the whole "brother from outta nowhere!" thing just felt contrived on its own. They handled well the writing around that, but I honestly think they could have presented a better ending to the story. Is what we have horrible? No. But, it felt like a TV show that wanted to have some sort of "last season" surprise that couldn't be guessed at all because it existed completely outside of the story you have been told in the first three seasons of the show.

jcnba283225d ago

Agreed.. for once.. lawl!

+ Show (19) more repliesLast reply 3225d ago
NecoTehSergal3226d ago

Am I the only one who thinks Amy is being given too much credit for Uncharted's story? Everyone is acting like she's a Godess of story-telling and it's like they're trying to make it sound like most of Uncharteds' story and success are all thanks to her.

I really get a feeling she's getting too much credit, Naughty Dogs ability to tell a story without her is perfectly fine and nothing is lost. "She is gone, the game is likely not as great as it could've been!" is all I see from time to time. Yet no evidence to prove such claims.

ChronoJoe3226d ago (Edited 3226d ago )

Yep, in fact Naughty Dogs most successful narrative driven games were all written without Amy.

If anything I think her story telling is rather dull. Uncharted 3 has the most plot holes of any Uncharted title, and it's story is just a rehash of Uncharted 2, with some unexplained elements (Talbot) and a less interesting villain (Marlow).

This is just one example of why I prefer U4 to Amy's Uncharted titles, but I feel that Uncharted 4 had the courage to do what Uncharted 3 lacked, which is featuring a female villain who actually comes across as strong and formidable. Talobts only role in Uncharted 3 was to serve as the hand of Marlow, making him a very dull character in himself, while she failed to prove intimidating as the games villian. The dynamic worked much better with Uncharted 4 where Nadine and Rafe present as a much more interesting pair of antagonist. Uncharted 3 barely explains Talbot and his motivations, his character isn't one-dimensional, it's near non-existent, and that's Amy's work.

-Foxtrot3226d ago Show
Saigon3226d ago (Edited 3226d ago )

@Foxtrot

you are giving her too much credit. ND was famous before she came into the picture and I expect them to continue. Remember they where the first to develop the no loading during certain sequences during video game play...to me if they were able to figure out the biggest piss off for a gamer, they had high hopes. Uncharted pushed ND into the legendary status, but to be honest they have been there since jak and dexter. Now the questions is, whats next.

NecoTehSergal3225d ago (Edited 3225d ago )

@Foxtrot - You praise her this much, but we do not know what she did outside of Uncharted 1 and what her ideas mixed with the team, how much were her own etc, and what she did or didn't do. Or simply took all the credit for herself in what would normally be a team-coordinated story that the main guys at Naughty Dog 'With' her all devised.

It's the same stereotype where Miyamoto will be given all the praise for any game he's involved in, but any talented staff under him working on the game will get zero credit. Everyone is stuck at believing the mastermind is one person. Kojima at the very least makes it clear, as much as he throws his name everywhere on his games, that his team is extremely important and nothing would be as it is without them by his side.

Now we got Amy, where, every and all piece of credit goes to her, even though much of what makes the game great, gameplay, story, plot, seamless mechanics and the Ice Teams contribution, all of it is nothing - because Amy isn't there to help with the story. Bruce Straley and Neil Druckmann I think have proven themselves competent players in their own right, they begun to advance and participate more in the story with Uncharted 2 and The Last Of Us, which are arguably the strongest games of both franchises of the modern time, Uncharted 1 and 3 weren't praised as high but Uncharted 2 was the best to most people and TLoU. Naughty Dog no doubt will continue making great stories and new IP's with great stories and prove that they're still on fire.

You downplay Neil because he wanted to kill Elena? So? Gaben wanted to kill Alyx in Half-Life 2. No one starts crying at Gaben about what could've been.

+ Show (2) more repliesLast reply 3225d ago
showtimefolks3226d ago

hoffmann

uncharted 3 was the worst uncharted game for me so i was one of the happy gamers when she left(or was let go)

uncharted 2 co directors
the last of us co game directors
uncharted 4 co game of directors

and soon to be co the last of us 2 game directors

best in gaming

-Foxtrot3226d ago

Highly unfair on Amy with Uncharted 3.

If you read into the development videos and interviews Sony pushed for Uncharted 3 a lot more with Uncharted 2 being so big meaning in a sense they were rushed and didn't get the time like they did with Uncharted 2.

I thought 3 could have been better but considering the time she got with it she did an alright job unlike the team for the Last of Us who had more time and a fresh new IP to captivate us more.

Naughty_Cloud3225d ago

@fox I have never heard of Sony pushing UC3 to be shipped early. Sounds like u are so fanboying to Amy, that u will make any excuse for her own mistakes. She is a perfect human being, she possibly can't make any mistakes.

showtimefolks3225d ago

fox

that's the first i am hearing about sony actually pushing nd at anything

nd have repeatedly said sony gives them freedom to do what they want and how they want

ammy just wasn't a good game director. nothing wrong with being very good but not one of the best

uncharetd 2
the last of us
uncharted 4

that's 3 games that were very well received so there is a different standard and ammy didn't meet the standard

miyamoto3226d ago

Chapter 22 of Uncharted 4 is one of the best levels ever made!
Unforgettable Uncharted Level.

IamTylerDurden13226d ago

Yet, Uncharted 4 is going to be GotY.

Most would agree that Uncharted 4 had a better story and was a better game than Uncharted 3. Amy Hennig wrote Uncharted 3 and had the most creative control out of any Uncharted game in number 3.

Face it, Neil wrote a better game in Uncharted 4 than Hennig did in Uncharted 3. I think Uncharted 4 had a perfect tone for the a final chapter. It's a nearly flawless game.

showtimefolks3225d ago

neil

uncharted 2
the last of us
uncharted 4

ammy uncharted 3

game of the year awards
sales
etc, all favor games neil directed

ShadowWolf7123225d ago (Edited 3225d ago )

@showtime

Amy was co-director on Uncharted 2 with Bruce Straley dude.

Now you're not giving her enough credit and giving Druckmann a bit too much.

Christopher3225d ago

I admit the story in Uncharted 4 is better than Uncharted 3, but that's honestly not saying much. Heck, the writing in DA Inquisition is better than the writing in DA2. That doesn't somehow make Inquisition a stellar piece of writing.

I don't think it was too hard for any competent writer to write a better story than Uncharted 3. That doesn't mean the Uncharted 4 story is deserving of the praise it gets, IMHO. It's a good story, better than 3, but still less than 2 and, IMHO, less than the original.

trooper_3225d ago (Edited 3225d ago )

They're running out of nitpicks for this game.

frostypants3225d ago

Exactly. The only Uncharted that felt "off" to me was Uncharted 3, and Hennig was involved in that one.

jcnba283225d ago

I agree with the article though. Uncharted 4 was just missing something the previous games had.

+ Show (7) more repliesLast reply 3225d ago
Horyzon3226d ago (Edited 3226d ago )

lol Uncharted 4 with "massive identity problems" is the best game of the year, best game of the generation, and 3rd game with most perfect scores (38) of ALL TIME, only losing to Uncharted 2 (39) and The Last of Us (42). Lmao, I think we need more games with "massive identity problems", God of War is probably going to be the next one, looks so different. Thank God.

KiloFive3226d ago

The game has no set-pieces (and by that I mean UC level set pieces), no supernatural twist, the super linear pacing is destroyed, etc. I wrote the article, and just to clarify I think Uncharted 4 is a phenomenal game that will almost definitely be GOTY. But it still has identity issues that are especially noticeable for those that have played through the trilogy a lot.

Deadpooled3226d ago (Edited 3226d ago )

'no set pieces (and by that I mean UC level set-pieces)'

Lol what game were you playing? From the top of my head (having completed the storyline a month ago, been a while) there were at least three.

'no supernatural twist'

Was a main complaint from some players of previous Uncharted games, but even in UC4 those traps set by Avery of mummies blasting out death circle things?

'the super linear pacing is destroyed'

Another complaint from some players of previous Uncharted games, UC4 is much more open world allowing players to explore but has a direction based on the storyline the writers are trying to present.

KiloFive3226d ago

@Deadpooled I don't want to get into spoilers, but if you've played Uncharted 2 and especially 3, can you honestly say Uncharted 4's 'setpieces' are even remotely close to it in terms of spectacle and quantity? I mean think about Uncharted 3's ship sequence, or the plane falling out of the sky in real-time. Nothing came close to that in UC4. There was only the E3 demo setpiece which is a sequence, as I explain in the article, that has been in all Uncharted games.

johndoe112113226d ago (Edited 3226d ago )

you wrote this tripe? I swear, I thought this was a satire piece. I didn't think anyone would be serious about an article like this. Uncharted is an adventure game about finding ancient treasure, that and that alone is the ONLY thing that defines this series. It doesn't need to have any supernatural twists to make it an uncharted game. If U4 was about going into a country to steal secret files to topple the government THEN you could say it wasn't an uncharted game.

"Hours pass with minimal gun combat as puzzles and platforming sections are littered everywhere. Neil Druckmann and Bruce Straley’s decision to open up the environments also effects the pacing in a negative way by both not giving players enough people to shoot at in those sections and further messing with the Uncharted’s identity that is entrenched in linearity without shame"
This right here is THE most ludicrous negative statement I have ever seen about this game. Please state those sections with hours of minimal gun combat. How the hell could opening up the environment affect the pacing negatively? Does that statement even make any bloody sense? They gave you a whole new way to tackle every situation catering to the different play styles of players. You could play the same section 5 times and tackle it 5 different ways, how in any universe is that a bad thing? not giving enough people to shoot at??? did you even play the bloody game?

Ok, I'm out. Just how desperate are you for clicks?

ShutUpDonny3226d ago

The no surnatural twist was my favorite part.

KiloFive3226d ago

@johndoe11211 let's keep it civil. When we speak this way it makes games criticism look childish and worthless, we should be trying to raise the level of criticism.

When they open up the environment, it takes more time to get through it. I was exploring it in depth and that is what killed the pacing. Because now the next gun fight, as the game already has much fewer than past titles, is even further away.

This then creates a domino effect where between the intro and final act, the pacing is all messed up. That is how opening up the environments negatively effects the game's combat* pacing (as I think the narrative pacing was dealt with brilliantly)

KiloFive3226d ago

@ShutUpDonny It's not that there wasn't any supernatural twist in and of itself. This is what I meant:

"What certainly contradicts the series’ identity – going back to the set-pieces point – is the missing supernatural twist. I was indifferent about the decision and actually didn’t mind until the game ended without a grand spectacle of uncovering a lost city full of riches after unlocking a mile-high gate adorned with trinkets, akin to Uncharted 3’s ending, and escaping as the world crumbled around you. That’s all gone, and instead the player swims towards a ship and is done with it all. This is also after what seemed like a lifetime of platforming. When I entered the room with all the treasure I had been hunting throughout the campaign, I only took a cursory glance at it before making my way to the door and dueling Rafe Adler. That’s not how to end an Uncharted game. I understand Druckley’s – yes, that is a combination between Druckmann and Straley – creative need to change things up a little, but the change should improve on what was already there. And to change things so violently in the fourth and final entry of an established series just doesn’t work."

MONOLITHICIDE3226d ago

Completely agree. What set pieces are in uncharted 4. What a building being blown up from artillery fire. Where was the super natural. Mummies exploding. Wow not super at all. Love the game but i agree. Major let down. Love the multiplayer though. I played through uncharted 1 and 2 i dont know how many times. 3 a couple but 4 i just dont care. There wasnt any holy crap moments. Just some oh here we go now were getting somewhere oh wait nothing. Why didnt we fight any of the pirates ghosts or see the huge battle taking place to reclaim their treasure. So on so on.

Cohagen4203226d ago

Pass that stuff you're smoking, I need to be delusional for a couple of hours.

Ashunderfire863226d ago (Edited 3226d ago )

So that live 14 minute gameplay demo we all saw at E3 2015, and online of Uncharted 4 wasn't a set piece? What game were you playing? That whole level especially with the Clock Tower and Puzzle was a series of set pieces. That Cathedral in Scotland had the slide in the cave set piece! Or what about the bridge in the jungle that collapse as Nathan and Elena drive on it, only for them to fall in the river leading towards a waterfall! You claim that is not a set piece? This game has more set pieces than Uncharted 1,2, and 3 combine!

3226d ago
morganfell3226d ago Show
jer11223226d ago (Edited 3226d ago )

What are you talking about the Madagascar set-piece is the best set piece ever played Uncharted game are you kidding me . Driving the jeep and then you're being pulled on the back of the truck then get on the motorcycle that was the best that piece in Uncharted with all the crazy destruction and stuff that was happening

Dark_Knightmare23226d ago (Edited 3226d ago )

What the Jeep chase in kings bay is better than any setpiece in the series,the military apc chasing nathan towards the end of the game through the libertalia docks and buildings, the jeep hanging off the cliff in Madagascar was heart racing, the clock tower setpiece,the Jeep setpiece with Elena and Nathan through the raging water, the elevator setpiece with Nathan and Elena, the tower exploding in libertalia with Nathan and Sam while fighting Nadine, the crumbling tomb thing in Scotland to name just a few. I'm one of the biggest uc fans and always hated the supernatural twist so thank god it wasn't there in 4 especially since it wouldn't have made sense tonally with the story 4 told, people always nitpicked about the linear nature of the series so they listened and I for one appreciated the open design of the levels and actually getting to explore like Nathan would. I'm sorry but these reasons you named sound like nitpicks to hit a word count for an article made for nothing but clicks.

SamPao3226d ago

Uncharted 3 had a supernatural twist?

3226d ago
P_Bomb3226d ago

What do you mean "especially noticeable to those that have played through the trilogy a lot"? Speak for yourself. I've platinumed all 4 games and I disagree.

Game had UC level set pieces. The car chase/truck rope pull/motorcycle chase was fantastic. I enjoyed the cave collapse in Scotland quite a bit too along with the military gauntlets in Libertalia. Loved the open driving sections. All of them.

If you were expecting a supernatural twist, is it really a twist? I'm glad they kept it grounded for once and a more personal story. Keeps it interesting for "those that have played through the trilogy a lot".

Soc53226d ago

It's called growth, if anything the game industry is in an identity crisis. All the past gaming stereotypes and cliches are being questioned and reevaluated. Artists make the mold and then break the mold. They are not content in remaking the same thing over and over ala set pieces, supernatural twist( which many many people hated) linear pacing( uh you want this??)

I mean if it were up to me they would have had even more of an identity crisis by changing even more than they did.
But a big game company can only Change so much without fear of alienating fans.
So I call for more "identity crisis" in games we need fresh new ideas and gameplay and Ai innovations.
Get with the times buddy or they will pass you by.

ShadowWolf7123225d ago

Actually, I'd argue the lack of a Supernatural twist is what made the game and really drove home its point.

As I was playing, I was waiting for this twist, some cursed idol or treasure that drove men into madness, made these captains turn on each other, cursed pirate gold, etc. I was practically rolling my eyes as we approached Avery's ship. It was coming. I could feel it. And then... no Supernatural element. Nothing forced these people to turn on one another, nothing cursed anyone who touched it, no outside force corrupted them. It was sheer human greed, plain and simple.

The greatest twist in this entire series came when there was no twist, and Nathan and Sam learned that the greed of man is one of the greatest, most deadly curses of all. A fitting way to end off, imo.

InTheLab3225d ago

How would a writer affect the set pieces?

jessionpc3225d ago

Couldn't agree more.

The pacing was awful, the puzzles weren't there and the non supernatural twist was SO UNLIKE the ENTIRE rest of the series. Lets just make a new Halo game: Bachelor BBQ getaway and just leave that covenant out of it.

This is 1 of those games that are indeed really really good, but as a ~~GAME~~ <--- it's shit. No replay value, shit multiplayer. It's a 1 time story playthrough 80 dollar 14 hour movie.

I feel like games like this should be reviewed in their own SEPARATE catagory, like, "Interactive movie game". It would make a lot of sense. People are going to get 1000 hours playthrough of the shitty downgraded 7 days to die ps4 game, yet those same people get 15 hours in this game, then it's destined to rot in your library for all time.

MatrixxGT3225d ago

Hahaha, if anything the supernatural twist at the end of the trilogy games broke the immersion.

Identity problem my ass. If anything U4 set out to be grounded, realistic, believable, and heart touching ending the series and naughty dog nailed it. With or without Amy.

+ Show (18) more repliesLast reply 3225d ago
The 10th Rider3226d ago

Actually, this gen there's also been Super Mario 3D World, Metal Gear Solid V, and Witcher 3 (on PC) that are just as highly acclaimed. Uncharted 4 is great and all, but it's hardly a unanimous game of the generation.

remixx1163226d ago (Edited 3225d ago )

Take mgs 5 off that list, it was a decent game but was a bad metal gear solid game and got over blown praise.

Also I don't think 3d world is game of the generation material, I'm about 3/4 of the way through it and it's very good but no super Mario Galaxy.

Witcher 3 I agree with though but so far bloodborne, uncharted 4 and Witcher 3 are the only game of the generation level games. Hope horizon zero dawn, the last guardian and zelda BoTW reaches that level.

The 10th Rider3226d ago (Edited 3226d ago )

Oh, I don't think Metal Gear Solid V deserves it at all. Nor Super Mario 3D World. . .But they are just as highly acclaimed. I'm just saying that Uncharted 4 is hardly the unanimous game of the generation. Maybe on this site, but certainly not elsewhere.

Right now I'd have to say it's probably Witcher 3, if you've got the PC version that runs at a solid FPS. On consoles I'd probably lean towards Uncharted 4. I think the best games of this gen are still to come out, though.

supes_243226d ago

@The10th Rider,
I've played Super Mario 3D World, MGS V, and Withcer 3 (on PS4). Here are the results of those games: Beat Mario with my 4 yr old, returned MGS V ( couldn't stand that game, and I've played 1-3), and I couldn't get in to the Witcher. Having said that, I've also played Uncharted 4 and IMO, it blows all of them out the water by a friggen long shot. There's my vote for unanimity.

lobocob3226d ago

If anyone was fanboy enough to call 3D world game of the generation I'm jumping off a bridge

OnceUponAGoat3225d ago

@supes_24
You're saying you didn't give the Witcher 3 a proper go but also saying UC4 blasted it out of the water. Maybe play the Witcher 3 before you make a statement like that. It is hard not to say that was a generation game.

dRanzer3225d ago

"Witcher 3 on pc?"
You realize that not everyone playing on 970/980 right?
Do you mean pc or high end pc?

The 10th Rider3225d ago

I openly just said that I don't consider 3D World the game of the generation, juat that it's as highly rated.

You don't need a 970 or 980 to run Witcher 3 better than a console, you could run it fine on the new RX 460. My brother is running it on a 3 year old $900 gaming laptop. Today, that's not even a $400 desktop. It runs on higher settings than a console and at a better frame rate.

+ Show (4) more repliesLast reply 3225d ago
Erik73573226d ago

I was expecting it to be a little darker based off the original reveal for it

IGiveHugs2NakedWomen3226d ago

Exactly. Uncharted 4 did just fine without Hennig.

jessionpc3225d ago

Best game of the generation?

Oh my gosh, hahahahahahaha <- that would go on for quite awhile if I didn't fear repercussion.

It's a 1 time playthrough at best with ZERO replay value with the most polished mediocure mutliplayer I've ever seen in a video game in the last 20 years. It was a good single player game. Long for a movie game, with great acting, voice, mus- well, just pretty much perfect everything.

But to match that VS The rest of the generation, "which isn't finished", is absolutely fkn insane. Witcher 3 ruins this game. Zelda will ruin this game. Bloodborne ruins this game, and several, several others. It's great, but it's not ONE of the, "greats". Nobody will be coming back and playing this 20 years from now like we still do Chrono Trigger till this day.

BTW: Reviews are subjective and absolutely nothing else. Don't let yourself fall into tribalistic mentality, you'll work at Walmart for the rest of your life. If you love the game above all else then that's so awesome and i'm happy for you, but drop an IMO where it's appropriate, your coming off as a school bus kid swearing the coolest game EVR is the one everyone talks about.

Loved the 4 hours of climbing btw.

Trez12343225d ago

But somehow ALOT of gamers that actually bought the game are enjoying that " mediocre " multiplayer. You should try it, it's a blast :)

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Nyxus3226d ago

I guess I missed that massive problem.

Pongwater3226d ago

If only more games had such massive problems.

Rimeskeem3226d ago ShowReplies(2)
Deadpooled3226d ago

What massive identity problem? If there was one the game would not be praised as highly as it currently is.

KiloFive3226d ago

Read the article to find out.

Deadpooled3226d ago

And give you ad click revenue after being proven by almost every commenter on here about how clickbaity it is (which in turn is starting to generate heat here on n4g, almost always the ridiculous ones that get heat)? Um, how about...... no.

KiloFive3226d ago

@Deadpooled I have a big issue with the level of games criticism. We can converse like adults and have an actual conversation instead of stooping to 'I don't want to give you ad revenue'. And just a disclaimer, I'm not out to hate on Uncharted. I think the Uncharted games are some of the best ever. And I think The Last of Us is the best game ever period. Uncharted is my 2nd favorite series, I'm not out to bash it.

I wanted to get the reaction of those who have played UC 1 2 3 dozens of times and see if they felt the same way as I did.

remixx1163226d ago

It seems like your problem with the game is its overall maturity level and difference from the previous games. They were trying to step away from the over the top set pieces though they still had a decent amount.

They played with what you expected to happen, you thought crumbling city, supernatural monsters, big revelation. How many times can you beat the same horse.They played on all of your expectations and you are mad that what you assumed was going to happen didn't happen.

Trust me if they tried the same thing over again, everyone including possibly you would have found another criticism, maybe something along the lines of "uncharted 4 plays it to safe" or "uncharted 4 is to scared to break away from its identity" or how about "uncharted 4- the recycling dude raider".

You people need to find something has? Can't please everyone.

Pongwater3226d ago

My reaction after playing the previous games multiple times :

UC4 is easily the best in both story and gameplay. Reading some of your "problems" in comments above, what I see are positives mixed in with idkwtf you're talking about. I was particularly glad there was no supernatural twist. If I hadn't known there wasn't one ahead of time I would have been dreading such a twist.

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50°

Going Hands-On With Mycopunk—Grunge Work | CGM

Mycopunk is an upcoming co-op shooter from Pigeons at Play and Devolver Digital that is as fun and chaotic as it is strategic!

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80°

Why Portability Still Matters for Nintendo Switch 2—and What We’re Hoping to See

Nintendo Switch 2 upgrades portability with a bigger screen, 1080p handheld play, and Wi-Fi 6. Here's why it still matters in 2025.

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Profchaos1d 6h ago

As someone who travels for work I still care about portable systems.

I have found using remote play in a hotel room is an excellent experience in a major city as I've got my console hard wired to a gigabit connection at home however it's not perfect if power trips the console tends to go to the repair section and can't be booted remotely so it's a annoying call to family to power it on for me.

A hotel out of town or regionally though that can cause havok for remote play as I'm always on 5g using it hotel wifi is never good enough for a solid remote play session.

But leaving a stable location and getting onto a plane or train and there's little to no chance of a good experience with remote play thats where something like the switch 2 will really shine for me personally long haul flights are exhausting and one of my most hated things the switch has been invaluable for me and I'll absolutely be upgrading

Goodguy0110h ago

Nintendo has always done it the best, handheld is in their genes. I do wish their dock could be like an egpu though and it make it much more powerful, it's a bit harder for me to play portable now for some odd reason, love just sitting on the couch with a big screen and controller. And ofc always great to have the portable option and for me it's best for smaller games.

jznrpg8h ago

I was hoping for a little more than 540p upscaled

UltimateOwnage7h ago

IMO, 540P upscaled in portable mode to a 1080P screen using DLSS on the tensor cores will likely extend battery life using a lower TDP and provide much better anti-aliasing and similar clarity compared to native 1080P with med/low AA at a higher TDP. It’s just a better way to use a mobile chipset. That’s not a flaw or weakness, it’s a key benefit for the portable design of the platform.

repsahj2h ago

Lol, even the impressive upscaling feature of Switch 2 can now spin to a negative one.

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gold_drake3d ago

interesting thing is, that the switch 2 is still the inferior version, despite it being more powerful.