160°

Resident Evil 7 Teaser: 8 Hidden Secrets You Must Find

After what seems like an eternity, Resident Evil is back - and it's better than ever. Revealed in a way that would make Hideo Kojima proud, the new sequel has dominated the headlines since its unveiling at E3 this week. Yet, while almost everything is different about the game this time around, from the enemies to the setting to even the perspective of your character, what hasn't been lost is the franchise's dedication to mystery.

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whatculture.com
deadwiseman853247d ago

It's not resident evil, it's nothing like resident evil. Its PT 1.5. If it didn't have the resident evil title in it people would never be able to tell it was resident evil.

Hoi_C3247d ago

The fact is, people would never be able to tell Resident Evil 4 was Resident Evil if it didn't have Leon and Ada in it. Think about it, there was no zombies, fixed angle, item box and umbrella in RE4, so yeah, not the first time RE gets an evolution. RE6 was shit, so the series needs a fresh start. People need to get over it. Re7 will be great

deadwiseman853247d ago

I'm not saying it's going to be bad, just not a resident evil game. Resident evil was all about survival horror, zombies, and puzzles. All that has carried over since the first 3 games is the resident evil trade mark. In a effort for capcom to stay relevant they thought they had to change the formula which they didn't.! All they had to do was update the controls and game engine, add different types of enemys. Look at game like uc4 and doom they have stayed relivent and kept to the formula that had made the games what they were!

Hoi_C3247d ago

I agree that Re7 Demo doesn't look like Resident Evil, but the final game will still be focusing on survival horror, zombies and puzzles. I believe that horror genre is actually very tricky to develope for. The less u add actually makes it more effective. Just jook at Dead Space which keeps its formula since the first game, but the more they add into the game, just make it less effective and less horror. Horror genre is the ONLY exception of improving the game will make it better, and obviously Uncharted isn't a horror game. So i congrats Capcom having the balls to change RE7, even though Umbrella Corps looks like piece of shit,

Adrian_v013247d ago

Not every RE game needs to be set in a secret facility full of puzzles, puzzles in a setting like RE 6 wouldn't make much sense. RE 4 had new gameplay and still featured puzzles similar to those in the first 3 games. Faster gameplay makes sense with the story of RE.

mastershredder3247d ago

Yeah, because YOU designate what a resident eveil game is or is not...

I think we'll leave that to Capcom, the developement team, staff and marketing thank you.

deadwiseman853247d ago

I'm not saying I decided what a resident evil Should be. I'm saying it's not resident evil for me, its just my opinion and that is it. I'm glad that you like the way it's going and hope you enjoy it. The problem with n4g there is no room for debate, it's full of people who feel personally attacked if someone disagrees with with there believes. I didn't say the game would be bad or that it's going be bad, just that for me it's not what I think of a resident evil game. That stopped after resident evil 3 and code veronica! For me !

150°

Resident Evil Fans Discuss Whether They Prefer First Or Third Person

Players have long debated the merits of third-person as opposed to first-person perspective in games and the topic has recently resurfaced on Reddit, this time concerning the long running Resident Evil series. The discussion so far has generated somewhat heated opinions from users on both sides of the argument.

Resident Evil has a long history of using both perspectives, with some entries in the series like Resident Evil 2 and Resident Evil 3 offering players a third-person view, while others like Resident Evil 7 provided players with a first-person perspective. Some fans believe third-person allows for better visibility and control over the character, while others believe that first-person immerses you more deeply into the game's atmosphere.

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thegamer.com
-Foxtrot749d ago

Third always

It's what it's always been and how it's meant to be played whether it's fixed camera angles or over the shoulder.

Rockstar748d ago

There was a time when I would have agreed but if you've got a vr setup the 1st person RE's are on another level.

That being said, they can both exist because they're both fantastic.

Babadook7734d ago (Edited 734d ago )

Exactly. If there was no VR version available or possible I’d say 3rd person. But because of the extreme heightened immersion, VR trounces the flat screen version, so 1st person please.

Sonic1881748d ago (Edited 748d ago )

They should have the option to have both going forward imo. But I do prefer third person view

Levii_92748d ago

I love both and the new mainline RE games should stay in first person for at lest one more game that’s why i hated that Capcom for some reason added third person in RE8 .. like why ? What was the point ? It just lost what made the new games unique and different. Re7 is a gem and already such a classic, it’s RE1 of this generation or well the prevous generation i guess i should say and RE8 is bonkers and so fun. Such great games.

Goozex748d ago

First person. It just ramps up the intensity for me

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50°

What horror franchises could learn from Resident Evil

Resident Evil has remained the most popular horror franchise in video games for a long time. These are the reasons why.

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pcinvasion.com
-Foxtrot886d ago (Edited 886d ago )

The remakes are good examples

Resident Evil 2: "Here's how you do a remake"

Resident Evil 3: "Here's how NOT to do a remake"

NecrumOddBoy886d ago (Edited 886d ago )

I think RE3 was actually pretty good but just short and flawed a bit. If Capcom would’ve just put the RE3 campaign and it’s dodge mechanic into RE2 (maybe called it RE Raccoon City Chronicles) and placed the the game in a canonical order LEON A, CLAIRE B, JILL C; then dropped the multiplayer nonsense, it would have been the most perfect package. I enjoyed RE3’s ties in to 2 and they streamlined it well. It just was a flawed deliver.

-Foxtrot886d ago

Oh don't get me wrong, it was a good game but compared to RE2 it was a step back

It was lazier, felt rushed, shorter in comparison and totally the wrong way for Capcom themselves to do a remake

Luckily they got the memo because I'm sure I read RE4 was supposed to be done by the team that did RE3 before they rebooted development.

RE3 needs a directors cut, it needs to be longer, they need to include the choices, add the other locations in by expanding/reworking the current story and also rework how Nemesis works. I want to explore more the city, even if areas have nothing to do with the main objectives and only exist to explore for collectibles or to find new gear.

staticall886d ago

Punching huge bolders while being in a volcano sounds cool on paper, but looks very dumb.
More QTEs = worse experience (RE6 mostly)
Sometimes big doesn't mean "better" (RE6 bosses mostly)
Not every game's suppose to have a multiplayer component (RE3 remake, Umbrella Corps). But sometimes it just works (Outbreak)
Small stamina bar for melee attacks is dumb (RE6)
Locking better skills behind drip-fed skill point drops is awful (RE6)
Do not give your flagship IPs to outside studios. But if you did, heavily control the game quality and direction (Resident Evil: Operation Raccoon City)

FallenAngel1984885d ago

For me Resident Evil’s biggest impact on the gaming medium will always be that over the shoulder control scheme pioneered by RE4

80°

Death in the Family: A Look Back at Resident Evil 7

VGChartz's Evan Norris: "With Resident Evil Village out imminently, it seems like an ideal time to revisit its immediate predecessor, Resident Evil 7: Biohazard, a game that steered the franchise back to its roots. After replaying the game this past week, I can say with confidence it remains one of my favorites in the long-running series, due to its scary and disturbing atmosphere, challenging boss battles, twisting narrative, breathless action, and old-school survival-horror gameplay. It's certainly not perfect — there isn't much enemy variety and the final boss is a letdown — but overall it's a great game worthy of the name Resident Evil."

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vgchartz.com