Stevivor -- While still not a traditional Resident Evil game, Resident Evil 7‘s demo is more layered than we originally thought. Here are all the endings we've uncovered so far.
Players have long debated the merits of third-person as opposed to first-person perspective in games and the topic has recently resurfaced on Reddit, this time concerning the long running Resident Evil series. The discussion so far has generated somewhat heated opinions from users on both sides of the argument.
Resident Evil has a long history of using both perspectives, with some entries in the series like Resident Evil 2 and Resident Evil 3 offering players a third-person view, while others like Resident Evil 7 provided players with a first-person perspective. Some fans believe third-person allows for better visibility and control over the character, while others believe that first-person immerses you more deeply into the game's atmosphere.
Third always
It's what it's always been and how it's meant to be played whether it's fixed camera angles or over the shoulder.
They should have the option to have both going forward imo. But I do prefer third person view
I love both and the new mainline RE games should stay in first person for at lest one more game that’s why i hated that Capcom for some reason added third person in RE8 .. like why ? What was the point ? It just lost what made the new games unique and different. Re7 is a gem and already such a classic, it’s RE1 of this generation or well the prevous generation i guess i should say and RE8 is bonkers and so fun. Such great games.
Resident Evil has remained the most popular horror franchise in video games for a long time. These are the reasons why.
The remakes are good examples
Resident Evil 2: "Here's how you do a remake"
Resident Evil 3: "Here's how NOT to do a remake"
Punching huge bolders while being in a volcano sounds cool on paper, but looks very dumb.
More QTEs = worse experience (RE6 mostly)
Sometimes big doesn't mean "better" (RE6 bosses mostly)
Not every game's suppose to have a multiplayer component (RE3 remake, Umbrella Corps). But sometimes it just works (Outbreak)
Small stamina bar for melee attacks is dumb (RE6)
Locking better skills behind drip-fed skill point drops is awful (RE6)
Do not give your flagship IPs to outside studios. But if you did, heavily control the game quality and direction (Resident Evil: Operation Raccoon City)
For me Resident Evil’s biggest impact on the gaming medium will always be that over the shoulder control scheme pioneered by RE4
VGChartz's Evan Norris: "With Resident Evil Village out imminently, it seems like an ideal time to revisit its immediate predecessor, Resident Evil 7: Biohazard, a game that steered the franchise back to its roots. After replaying the game this past week, I can say with confidence it remains one of my favorites in the long-running series, due to its scary and disturbing atmosphere, challenging boss battles, twisting narrative, breathless action, and old-school survival-horror gameplay. It's certainly not perfect — there isn't much enemy variety and the final boss is a letdown — but overall it's a great game worthy of the name Resident Evil."
I am extremely impressed with this demo so far, initially had some P.T. feels coming from the trailer. I am glad to see a different direction taken for this one, at least so far. I was genuinely creeped out by this which isn't something that has happened to me in any recent resident evil game. Can't wait to get my hands on the retail release.
Watched PewDiePie play, and it definitely looks great. It's not P.T., though it has some similarities, but it makes me wonder how much of this will have to do with the full game.
the dummy finger almost looks like a lockpick itself in a way... when you examine it look at the metal end sticking out of it... part of it looks cut or shaped kind of how a key is. I dunno.. I also swear I saw a trapdoor in the kitchen floor during the "video" scene where it shows the guys trying to cut their hands lose from the bindings, when the woman comes from behind and kills him.
I dunno I just finished playing it really briefly so I could show a friend. Gonna investigate more later tonight.
So.....does this game have any ties at all to previous RE games? Anything to warrant being called Resident Evil 7?
Seems to me like this is a complete departure from the series. Ghosts? Where are the zombies and Umbrella? I haven't played it yet but i have yet to see anything that would lead this to be a chapter in the RE series.
I'm totally fine with the new direction and everything, but if you are rebooting the franchise and making it something totally different, then don't call it Resident Evil 7. Call it pretty much ANYTHING ELSE. Even plain old Resident Evil would be fine. But putting that 7 in the title implies it is part of the overall, existing RE series and story, bit this clearly does not look to be the case.
I'm going to make sure the house is empty when I play this. Not because I'm trying to be macho or anything. But that playing this with VR, I'm going to get on the fam nerves. I'm going to scream my head off.