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110°

Quantum Break’s PR Head Talks Necessity to Move to New Games to Pay the Bills; Not Working on Mobile

The process of moving from a shipped game to the next is quite interesting, and often different depending on  the developer or on the publisher. Some immediately move on to full development or have projects already well in the works on which to move the team members that are done with the previous game, others downsize and move to several months or even years of pre-production, more take a stance more or less in the middle between the two.

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Community3303d ago
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Abriael3303d ago
Herbalistic3303d ago

I really hope people aren't upset that Remedy is doing what it needs to keep bills paid.They are an independent studio and are free to work with whom ever.

Abriael3303d ago

People will always find something to be outraged about, especially with some studios that get identified as target. Remedy is a good example, and we all know why.

YinYangGaming3303d ago

I think it's the assumption people are making that their next game will be a Sony PlayStation exclusive whereas it's more likely to be a multiplatform deal of sorts. They're independent and an excellent studio, I hope they don't get hate for this.

ninsigma3303d ago

I can't see them not developing on pc tbh and seeing as they have a good relationship with Ms I doubt they'll leave them out and hurt that. I'd say multiplat on everything unless the new publisher does a deal with Ms to make it windows/uwp exclusive.

Abriael3303d ago (Edited 3303d ago )

@ninsigma: while I doubt the new game is gonna be a PS4 exclusive of sorts, even if it was true, it wouldn't hurt their relationship with microsoft. That's not how it works in this industry. Independent companies work for this or that publisher, and people don't exactly hold grudges.

Just look at insomniac. They worked for Sony for ages, then they did a multiplat for EA, then Sony again, then they did an Xbox One exclusive with Sunset Overdrive, next Ratchet on PS4 only, now they're working on a multiplat for GameStop, and who knows what they'll do next.

ApocalypseShadow3303d ago (Edited 3303d ago )

I finally agree with you abriael. In between all those pictures you dump on the site, it finally happened. Either that or its because I just woke up. Lol!

A very factual, common sense answer. Good post.

ShottyatLaw3303d ago (Edited 3303d ago )

People will complain about anything in their console war, and Puha just shut down the whiners pretty swiftly (especially those trying to draw lines between Remedy and Naughty Dog). I'm liking this guy. Kudos to not announcing too soon, as well.

So no Alan Wake, no Max Payne, no VR, no mobile, no ND collaboration, and they clearly struct some deal for their next game before QB was shipped, received any metacritic scores, or sold whatever number of copies.

So what theories are left? My guesses: A Rocksteady-esque partnership with WB to bring a comic/TV/movie property to a multi-plat game and a MS-funded QB2.

andrewsquall3303d ago

Even they are aware that the 6 years it took to make the sub par Quantum Break just wasn't worth it. Now if only their hardcore fans would admit that.

40°

Rematch is "chasing credibility" but not realism like rival EA FC

Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.

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60°

Hitoshi Sakimoto Celebrates 40 Years Of Game Composing With A Streaming Collection

The legendary composer celebrates forty years of game composing with a new collection.

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140°

Sony Faces Class Action in the Netherlands Over Allegedly Inflated PlayStation Store Prices

Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.

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dveio19h ago(Edited 19h ago)

My personal opinion:

Manufacturers and publishers have indeed inflated the industry.

From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.

Sometime in the future, this bubble will collapse.

They should know better, but they just can't help themselves and suck even the last penny out of our wallets.

BeHunted16h ago

Because Sony knows people will be forced to pay those prices for single player and multiplayer games, not everyone prefers PC gaming. Sony also has a monopoly on PlayStation digital games. In 2019, they stopped allowing retailers and game key sellers to sell PlayStation digital games, making them available only through the official PlayStation Store

anast18h ago

The Dutch gov. wants a piece of the pie.

Eonjay18h ago

They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.

BeHunted16h ago

"How is suing Sony going to make Microsoft not charge $80 for the next COD"

Because Microsoft doesn't have a monopoly, I can purchase Call of Duty at a huge discount from CDKeys or other gaming retailers. The only way to purchase digital PlayStation games is through the PlayStation Store.

djl348515h ago

Weird, I swore GoW, Stellar Blade, Horizon Zero Dawn, TLoU, etc. were on the steam store....uh.....

BeHunted12h ago(Edited 12h ago)

@djI3485

I'm talking about PlayStation games that you can only purchase on PlayStation. I can purchase Steam and Epic games from 3rd party retailers and key stores.

"Sony to stop selling full-game download codes at retailers"

https://www.videogamer.com/...

Killer2020UK16h ago

About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.

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