The process of moving from a shipped game to the next is quite interesting, and often different depending on the developer or on the publisher. Some immediately move on to full development or have projects already well in the works on which to move the team members that are done with the previous game, others downsize and move to several months or even years of pre-production, more take a stance more or less in the middle between the two.
Undead Citadel, a medieval-era VR action game, arrives next week on PlayStation VR2.
SEGA has made a mistake on one of their PDF forms which has inadvertently disclosed full sales numbers of some of the company’s key software releases.
Don't forget they've put a lot of these on gamepass and ps plus so you can add that money to it. Good to see Sega going strong
Happy for sega ! I was expecting some kind of showing of their newer games at game fest but maybe they’re keeling it for TGS? Crazy taxi and jet set needs a trailer or something soon !!!
Release Phantasy Star 5, Shining force 4 or Skies of Arcadia 2 and look at the number after.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
I really hope people aren't upset that Remedy is doing what it needs to keep bills paid.They are an independent studio and are free to work with whom ever.
People will complain about anything in their console war, and Puha just shut down the whiners pretty swiftly (especially those trying to draw lines between Remedy and Naughty Dog). I'm liking this guy. Kudos to not announcing too soon, as well.
So no Alan Wake, no Max Payne, no VR, no mobile, no ND collaboration, and they clearly struct some deal for their next game before QB was shipped, received any metacritic scores, or sold whatever number of copies.
So what theories are left? My guesses: A Rocksteady-esque partnership with WB to bring a comic/TV/movie property to a multi-plat game and a MS-funded QB2.
Even they are aware that the 6 years it took to make the sub par Quantum Break just wasn't worth it. Now if only their hardcore fans would admit that.