Kid Chameleon Masks Abilities on Sega Genesis
Carl Williams writes, "Sega throughout the 16-Bit era, and many would argue the 8-Bit era too, was constantly trying to find a mascot. They did this by throwing just about every game that was well put together and had a cool hook to it out to gamers. The problem with this method of mascot hunting was, not many of those cool games got a sequel as Sega was already onto the next game. Kid Chameleon was one of those sequel-less titles we saw on the Sega Genesis. It also has a birthday today."











