OX writes: " Ideally, the end of a game delivers a satisfying last bout of gameplay and wraps up the narrative. On occasion, though, a finale is so left field that they could be having Coachella in the right field and you wouldn't notice. Take these bizarre endings, for instance. "
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!
Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.
Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.
The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.
The video game industry is already so creative, but one thing that can be improved is its handling of space.
After watching Scavengers Reign? The answer is unequivocally yes. I really want something out of left field but I think people are too afraid to shake things up.
It's what I love about Shadowrun and Black Mirror. Love, Death, and Robots proved that there's an audience for stuff that doesn't fit the mold.
Where is fallout 4's ending with SHAWN?