Peter Starr from Bit Cultures writes:
"It’s been well over a decade since we’ve last stepped into the shoes of the DOOM Marine. Was it worth the wait? In a word: HELL YES. Bethesda and id Software’s reboot of the beloved FPS franchise delivers non-stop, frantic, visceral demon-killing action like only DOOM can deliver. From blowing enemies into paste with the Super Shotgun, to curb-stomping skulls with the new Glory Kills, to literally tearing demons apart with power-up punches, DOOM is exactly the game long-time fans of the series have been hoping for."
Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.
What's cool is you can see some of the animations they kept and revised for 2016.
For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end
I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?
Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.
According to ID Executive Producer Marty Stratton, DOOM 4 was scrapped because "it was more 'DOOM' in name than really anything."
If only I had no life and time to play all those amazing games...