It's my favorite. There is one sequence in particular that isn't scripted at all but was my absolute favorite part of the game. It was incredible. Uncharted 2 had a lot of fabulous jaw drops, and I'll never forget its place in history, but A Thief's End is the culmination of everything Naughty Dog has learned, polished to a beautiful sheen. I loved it in a way that is almost embarrassing.
My personal list goes, Uncharted 4, 2, 3 and 1. But regardless, Naughty Dog has created something special with the Uncharted franchise. It's characters, stories, grahics, gameplay mechanics; you can tell that every single game was a labor of love. And I want to say thank you Naughty Dog for creating such an awe inspiring and all around beautiful experience. Definitely my favorite gaming franchise of all time hands down.
I think UC4 and UC2 are about equal - the story of UC4 is better told and the combat and platforming has improved but UC2 had better pacing, stand out set pieces and better puzzles. Where UC4 totally outdoes Among Thieves is the visuals and it feels more open yielding multiple solutions to a given situation.
If I were asked to pick one Uncharted game, it would have to be Uncharted 4 as it has benefited from Naughty Dog's experience of the first trilogy and The Last Of Us, and the visuals are just stunning. Before UC4 was released I was all set to enjoy the last Uncharted but after having finished UC4 for the first time, I actually hope that they bring Uncharted back for a fifth iteration on PS5 and/or PSVR with the two most obvious people gamers will see at the end of UC4.
Its hard to say, Uncharted 2 made a huge leap for not only the series but the gaming industry, pushing graphics, story, and set pieces to a whole new level, as well as perfecting the voice acting and motion capture they started in UC1.
UC4 has also made leaps, mostly from NDs experience with the Last of Us. These are more subtle on the surface, the game looks beautiful, but a lot of it goes unnoticed on the surface. Their animations, attention to detail, and interaction with the world has really gone to an entirely different level then Uncharted 2 even dreamed of. Their story telling abilities through the characters and the world is really unmatched and in my opinion no other studio can even hold a candle to it.
Not to mention, ND knows how to end games, and a series. People in all industries need to take note lol.
I think the general consensus is that Uncharted 1 is considered the worst of the series. Before 4, the order was basically 2>3>1.
None of them are bad games. They're all quite good. While I very much enjoyed 4 and can be considered at least on par with Among Thieves, if not better, Drake's Deception (Uncharted 3) was probably the most unique. I would say Golden Abyss is a lot like Drake's Fortune and Among Thieves most closely resembles A Thief's End. That sort of just leaves Uncharted 3 to be its own game. It wasn't quite like 2 and 4 but still not quite like 1 and Golden Abyss.
They all have their merits. None of them are bad games. I think Among Thieves was exceptional and A Thief's End recaptured that feeling. It wasn't until Uncharted 2 that Naughty Dog really went for the cinematic approach.
That all being said, when I really think about it, I honestly couldn't really choose between 2 and 4. 2 changed a lot and 4 brought some great closure to the series. Both incredibly strong entries. I just might give 2 the edge. It really put the series on the map.
I personally preferred the Second. As much as I've been enjoying U4 I found the setting and more crucially, the pacing of U2 better, especially towards the end. But each to their own, both stand out games.
What I disliked about 2 was the puzzles and boss fights. The puzzles were way too easy and clearly there as buffers for the action. "Look in the book, and follow what we laid out". Lazaravich and Yeti boss fights were both "run in a circle and blindfire"
UC4's final boss fight was not only very fitting, but the villain was the best in the series. The puzzles also felt like it required more thought.
Pacing in UC2 is top tier, next to Last of Us. I'd say UC4 has some pacing issues as it doesn't touch LoU or UC2. But that's my only real issue with UC4, in addition maybe to not having a standout setpiece like UC2 or UC3. It also seemed to rely too often on sliding and swinging to end off any setpieces, and stealth was never anything to write home about with Uncharted games, as they are more about the action shootouts.
The burning house, airplane, and sinking ship, and the train/ collapsing building seem more memorable than UC4's setpieces.
I didn't completely buy the emotional slow moments either, but in my opinion, the treasure story in UC4, far exceeds all other Uncharted games.
The way the story of Captain Avery unfolds is so carefully done, so expertly crafted with mystery and teases, and the final reveal is so enjoyable as it combines the personal story of Drake and Sam with the brilliant sense of adventure and treasure hunting.
Uncharted 2 and 3 ripped you away from their lost worlds way too fast, and played out way too similarly. Uncharted 4 is masterful in that regard as its slow, mysterious, creepy, and so visually rewarding.
I personally prefer U4. I think ND topped it in every department, especially in gameplay. The pace is still better in U2 because U4 takes its time to develop the story and characters. U2 is more straightfoward.
UC2's pacing was incredible, it makes you really appreciate the little moments when Nathan was in Tenzin's village ,that moment was one of my fav moments ever in a game.I just wish there wasmore moments like the ice cave,that was the best platforming section in the game.Damn that game was legendary,i need to pick up the collection to play uc2 again.
The pacing was key. Episode 3 was long as shit. Way too much traversing. At times I felt like the maps too unrealistic. I can imagine trying to get from point A to point B because or erosion or for the sake of detection, but it seemed as if things were put in places deliberately. It was hard to imagine they expected people to swing from one place to another without an access point. Didn't seem like real architecture. Secondly, there were military cases and crates w/ casters in places that never should have been there especially if the area was undiscovered. A lot of set pieces seemed deliberate instead of natural.
i picked hard first so Auto Aim or whatever i believe was turned off. Or it was turned off when i went to options and i don't remember doing it personally.
Started hard Turned off Markings( this doesn't belong in Uncharted). No aim assist (when it is at 10, it means it is turned off right?) No so much stealth. I would take a couple ones stealthy then spot myself to take my enemies in a stylish way. That's how I play Uncharted
No aim assist and my first play through was on normal, currently going through my second. Need to turn on vehicle assist if there is one cause I couldn't drive the jeep for shit on the Madagascar level when you're chasing Sam.
Same here. I thought driving would have been piss easy. I was all over the place. I can't do another playthrough straight away. I'll go back and do 2&3...then go back to 4. I suck at aiming, but i'll stick to no assist.
As a huge fan of the series I think Uncharted 4 is the better game objectively. It does so much well all at once. Uncharted 4 has the superior storytelling, vistas, characterizations, combat sequences, and platforming sections. Among Thieves has slightly better pacing, more exciting set pieces, and more awe inspiring puzzles. Uncharted 2 has a special place in my heart, it'll always be my favorite in the series, but Uncharted 4 is objectively the best imo. It does everything right.
It's a question of objectivity vs. subjectivity. He personally likes Uncharted 2 more, but understands that Uncharted 4 is probably the better game regardless of his preference.
For instance, Final Fantasy 6 or 7 are usually considered the BEST Final Fantasy games (when looking at best game of all time lists and stuff like that) and I agree that they are probably the best FF games overall, but I personally prefer FFX for various reasons.
I agree with memorable set pieces, that's the only thing this game was missing imo. However I think it surpasses all others in environmental storytelling, puzzles, graphics, presentation, and gameplay. Just awesome, I've never been as awe inspired as I was during this game discovering what happened between Avery and his pirate captains.
I just finished platinuming the Nathan Drake Trilogy in preparation of Uncharted 4. I wanted a refresher before the finale. I have to say I always thought 2 was the benchmark but this time i actually had slightly more fun with Uncharted 3. They just dialed those set pieces to 11. The capsizing ship, riding on horseback through the desert in caravan, getting sucked out of the plane climbing back in just to be sucked out of the side without a parachute. Gold.
I just replayed the trilogy as well and while I don't think 3 was better than 2...it felt a title bit too short...it definitely was way better than I remembered and just as great as U2. Those dynamic set pieces were and still are simply extraordinary!
Thank you! U3 was epic, those set pieces were the best ever. Part of me kept waiting for one of that scale in U4, since it didn't happen I'd definitely say it resembles U2 more. Most epic set piece in U2 was clearly the derailed train sequence.
The set pieces in 3 were better than 2 no doubt. The boat chase, the boat capsizing, the plane crash was on a whole different level compare to U2.
I also like it was a more personal story and not overstated.
It really is hard to say which one is much better than the other because each of them are all so good.
For U1 even the first time I was on the boat right at the start my jaw dropped. That was when I knew next gen arrived last gen. The jungle, The fortress, the lost city infuse with Nazi's was really something special. It was the best of everything I wanted in an action adventure. Great setting, action, script, mystery story etc.
Single Player: UC4>UC2>UC3>UC1 Multiplayer: UC2>UC4>UC3 (UC1 has no MP.) Co Op: UC2>UC3 (I'm hoping UC4 will top it. UC4 Co Op releases Fall 2016 so we'll see.) Understand this is my opinion.
I'm very certain they will much like that adventure co op in UC3. I just hope it's like UC2 where I choose whether to 10 rounds of survival, siege, etc. Not have the modes mixed like UC3 Co Op. There's no concrete details yet only that it's releasing Fall 2016. (I'm guessing October-November timeframe.)
Nope. If uncharted 4 was like chapter 18 or 19 the whole game then it would have been. Great chapter but unfortunately it's not like that the whole game. The first half is a drag and the characters aren't as charming as they were in 2. I'm not a fan of whiny drake either. "But I promised I gave up this life waaahh".
I have yet to finish uncharted 4 but I already have no desire for a 2nd play through. The focus on story and walking simulation has killed the replay value for me unlike uncharted 2.
Walking simulation doesn't apply when there's platforming, treasure hunting, puzzle solving, to be done even in the parts with no shooting. Did you actually treasure hunt for anything other than Avery's?
Yes I'm not talking about the platforming or puzzles (that still don't compare to 2). The set pieces can't be compared aside from the few chapters I mentioned.
I'm literally talking about the parts where you just slowly walk around talking (and there are many of them). It does apply. I wouldn't consider collectibles to add anything of substance in any game but yes I did go for the journal entries and such.
@stonewall the lone talking is the best part. I litterally love the dialogue and just walking as the characters are telling their stories and corny jokes
@dante That's cool. I like the characters also. All I'm saying is there's no fighting on moving trains or anything like that. It's driving in the mud and wenching posts. The slow paced bits were really noticeable for me. The stealth in uncharted 2 was one chapter and I thought the back and forth was way more charming and light hearted.
Uncharted 4 took a serious tone and dragged that shit out for 10-15 chapters. I can honestly see why the last of us fans like it. As an uncharted fan I think it dropped the ball in everything but graphics and gun fights. Way too slow paced, gun fights way too infrequent, when they do happen it's in a MGSV stealth camp instead of something crazy the series is known for. The puzzles were retarded easy, they were either a halfassed afterthought or a way to make it accessible to the feminists. "Story only mode". The platforming was pretty generic as well. I did like the wall spike but they never utilized it in any challenging ways.
It started yes. Then it bogged out again. The 18 19 chapters were amazing. I wish the entire game was like that, that's all.
Sorry, climbing simulator lol. You don't even have to jump 80% of the time. Just aim drakes hand at the ledge. I like the mechanics you just never got any real challenge while using them. You're just "walking around".
I maybe had 5 to 10 ledges break on me the entire game of platforming, that's it. I remember drake sliding down a rope saying "please don't break, whew it didn't break" and all I thought was "of course it didn't, don't want to make things interesting" lol.
Not finished UC4 yet (but loving it) still so far I have to say UC2 is the better game! but this could be down to the fact it was the first UC I played (rose tinted specs and all).
I honestly didn't care that much for the story in the previous games. It was cool but I felt it was more like to support the gameplay whereas in Uncharted 4 the story is about ND life and all the game serves that purpose even if the gameplay is better than the older game. Specially gunfight feels much better IMO and wider areas you can explore. Also it has a slow pace at the beginning but I enjoy that because it tells ND story with nice fan service we know it's the last one and care about every bit.
What th are you talking about? Is a review supposed to downplay all other reviews now? Your sole focus should be about reviewing the game fairly and not judge all the other reviewer's opinion as flawed because yours is different. That's completely unprofessional and tbh close enough to trolling for bait.
I think it could be. What helps Uncharted 2 is the dramatic step forward for the series and Naughty Dog. It was something special we hadn't seen.
I personally preferred the Second. As much as I've been enjoying U4 I found the setting and more crucially, the pacing of U2 better, especially towards the end. But each to their own, both stand out games.
I'm interested to know what difficulty level and aim assist number you guys used in uc4 ?
As a huge fan of the series I think Uncharted 4 is the better game objectively. It does so much well all at once. Uncharted 4 has the superior storytelling, vistas, characterizations, combat sequences, and platforming sections. Among Thieves has slightly better pacing, more exciting set pieces, and more awe inspiring puzzles. Uncharted 2 has a special place in my heart, it'll always be my favorite in the series, but Uncharted 4 is objectively the best imo. It does everything right.