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120°

Dying Light 2 reveal sooner that we think? Techland is working on two AAA games

During the Digital Dragons 2016 conference in Kraków, Poland, the CEO and founder of Techland has announced that the company is currently making two AAA games. A sequel to Dying Light is quite possible.

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CoNn3r_B2912d ago

One of them is most likely Hellraid, I'm really looking forward to that one.

Kalebninja2912d ago

Doubt it, they said more content is coming for Dying Light so I can't see then announcing another game before the dlc comes out.

_-EDMIX-_2910d ago

" I can't see then announcing another game before the dlc comes out." Why would the whole team be working on DLC?

Techland has over 300 developers, I don't really buy that they have a whole team JUST making DLC. Not even DICE, Bethesda etc do that and they always release long term DLC, but they have a very small team that actually handles that, NOT an entire full fledged team.

Consider, is DICE STILL not making Battlefront DLC? Ok then.....yet BF1 was just announced. Doesn't that make you sorta question the logic of the team NOT making a game due to DLC?

So when I say, DICE is doing the DLC for Battlefront, buddy...that doesn't mean 800 members of DICE are working on Battlefronts DLC, but same goes to any other game with DLC. I know not of any team that uses 100% of their staff on DLC.

Not even CDPR is doing that as they have members who have been working on Cyberpunk 2077, likely before Witcher 3 even released.

Kalebninja2910d ago

"Why would the whole team be working on DLC?"
I never said that my point was I dont think they'll announce a sequel to a game they're planning on releasing another expansion for before it's out.

_-EDMIX-_2910d ago

"I never said that my point was I dont think they'll announce a sequel to a game they're planning on releasing another expansion for before it's out."

The Witcher had an expansion releasing as well is cyberpunk 2077 known as being a game.

Battlefront released still has DLC coming.

Battlefield 1 was announced and Battlefront 2 was also announced Battlefront still has DLC coming.

I'm sorry but I do not believe post-launch content will cause a team to delay announcing another game I don't even understand the relevancy of what you're actually saying.

You not being able to see it is not really good enough evidence to really support what you're talking about. It happens often. I mean the fact that the team is saying they're going to announce 2 unannounced Triple-A games is sort of telling you that you're incorrect so is techland lying? Lol

dauntingpixel2911d ago

i enjoyed dying light but i wouldn't call it a AAA title. it's a much better than average game but AAA it's not.

Maxor2911d ago

Dying Light is not AAA, are you high? You do realize that the only qualifier for being AAA is the budget and nothing else? Last I checked Dyling Light wasn't made by 3 guys in garage. Plus AAA doesn't mount to a hill of beans these days, The Division is AAA, CoD: Ghost is AAA. Both are absolutely garbage compared to Dying Light

_-EDMIX-_2910d ago

I got to disagree. Dying light is up there with the tier of AAA.

50°

Sony And Bend Studio Need To Bring Back Syphon Filter, Not Some Vain Live Service

The iconic stealth-action Syphon Filter series is nowhere to be seen, while Sony's busy planning more ridiculous live services.

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Community1d 21h ago
Skuletor1d 21h ago

Sometimes bringing back an old IP is like digging up a corpse and peeing on it, just look at Duke Nukem Forever, be careful what you wish for.

Jingsing1d 12h ago

You are essentially asking Sony to make a better game than MGSV. That is risky given were stealth action games are right now.

Eonjay1d 12h ago

If Sony can make a multiplayer component to go with a story mode like the great PSP games I think people would like this alot.

ApocalypseShadow1d 11h ago

I've always wanted a reboot of Syphon Filter 1 at the quality level of Uncharted 2 or better. But the game has been abandoned like many previous Sony games that made other generations memorable.

The music, the voices, the story, the weapons and the amazing Taser were awesome for the time. The boss battles cool. But Bend and Sony don't care about bringing it back. About as bad as many other properties from Sega, Capcom, Namco, Konami, etc that we'd love but won't be getting.

Psychonaut851d 3h ago

Yup. Seems like Sony is dialing back on the live service plans but not completely. I wish they’d just can them in general. Maybe just let Bungie do Marathon and pivot everyone else.

100°

It Looks Like Kerbal Space Program 2 Dev Intercept Games Has Been Shut Down

Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.

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mkis0073d ago

This year is starting to look like it's going to have an infamous nickname at some point in the future.

160°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

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LucasRuinedChildhood4d ago (Edited 4d ago )

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE4d ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion3d ago

Plus would have gotten them some extra money.

TheLigX4d ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle4d ago (Edited 4d ago )

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher4d ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno4d ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE4d ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro3d ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics3d ago

It's the game.

Was fun for 10 minutes

JackBNimble3d ago

Has anyone actually taken a look at the economy? If you're really looking to blame someone for layoffs and closers, then maybe blame the people at the top making the bad decisions tanking the economies.
It's like some of you live in a little bubble oblivious to what's going on around the globe.

TheLigX2d ago

Hey there big business shilling homie… the game was very profitable.

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Gamble204d ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

TheLigX2d ago

The games were profitable, you ding dong.

Killer2020UK4d ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE4d ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

CantThinkOfAUsername3d ago (Edited 3d ago )

Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.

TiredGamer3d ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

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notachance4d ago

ah damn, I loved olliolli series

monkey6024d ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

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